LV2  1.0.13
Data Structures | Typedefs | Functions | Macros
User Interfaces

Detailed Description

User interfaces of any type for plugins, http://lv2plug.in/ns/extensions/ui for details.

Data Structures

struct  LV2UI_Descriptor
 
struct  LV2UI_Resize
 
struct  LV2UI_Port_Map
 
struct  LV2UI_Touch
 
struct  LV2UI_Idle_Interface
 
struct  LV2UI_Show_Interface
 
struct  LV2UI_Peak_Data
 

Typedefs

typedef void * LV2UI_Widget
 
typedef void * LV2UI_Handle
 
typedef void * LV2UI_Controller
 
typedef void * LV2UI_Feature_Handle
 
typedef void(* LV2UI_Write_Function) (LV2UI_Controller controller, uint32_t port_index, uint32_t buffer_size, uint32_t port_protocol, const void *buffer)
 
typedef const LV2UI_Descriptor *(* LV2UI_DescriptorFunction) (uint32_t index)
 

Functions

LV2_SYMBOL_EXPORT const LV2UI_Descriptorlv2ui_descriptor (uint32_t index)
 

Macros

#define LV2_UI_URI   "http://lv2plug.in/ns/extensions/ui"
 
#define LV2_UI_PREFIX   LV2_UI_URI "#"
 
#define LV2_UI__CocoaUI   LV2_UI_PREFIX "CocoaUI"
 
#define LV2_UI__Gtk3UI   LV2_UI_PREFIX "Gtk3UI"
 
#define LV2_UI__GtkUI   LV2_UI_PREFIX "GtkUI"
 
#define LV2_UI__PortNotification   LV2_UI_PREFIX "PortNotification"
 
#define LV2_UI__PortProtocol   LV2_UI_PREFIX "PortProtocol"
 
#define LV2_UI__Qt4UI   LV2_UI_PREFIX "Qt4UI"
 
#define LV2_UI__Qt5UI   LV2_UI_PREFIX "Qt5UI"
 
#define LV2_UI__UI   LV2_UI_PREFIX "UI"
 
#define LV2_UI__WindowsUI   LV2_UI_PREFIX "WindowsUI"
 
#define LV2_UI__X11UI   LV2_UI_PREFIX "X11UI"
 
#define LV2_UI__binary   LV2_UI_PREFIX "binary"
 
#define LV2_UI__fixedSize   LV2_UI_PREFIX "fixedSize"
 
#define LV2_UI__idleInterface   LV2_UI_PREFIX "idleInterface"
 
#define LV2_UI__noUserResize   LV2_UI_PREFIX "noUserResize"
 
#define LV2_UI__notifyType   LV2_UI_PREFIX "notifyType"
 
#define LV2_UI__parent   LV2_UI_PREFIX "parent"
 
#define LV2_UI__plugin   LV2_UI_PREFIX "plugin"
 
#define LV2_UI__portIndex   LV2_UI_PREFIX "portIndex"
 
#define LV2_UI__portMap   LV2_UI_PREFIX "portMap"
 
#define LV2_UI__portNotification   LV2_UI_PREFIX "portNotification"
 
#define LV2_UI__portSubscribe   LV2_UI_PREFIX "portSubscribe"
 
#define LV2_UI__protocol   LV2_UI_PREFIX "protocol"
 
#define LV2_UI__floatProtocol   LV2_UI_PREFIX "floatProtocol"
 
#define LV2_UI__peakProtocol   LV2_UI_PREFIX "peakProtocol"
 
#define LV2_UI__resize   LV2_UI_PREFIX "resize"
 
#define LV2_UI__showInterface   LV2_UI_PREFIX "showInterface"
 
#define LV2_UI__touch   LV2_UI_PREFIX "touch"
 
#define LV2_UI__ui   LV2_UI_PREFIX "ui"
 
#define LV2_UI__updateRate   LV2_UI_PREFIX "updateRate"
 
#define LV2_UI__windowTitle   LV2_UI_PREFIX "windowTitle"
 
#define LV2UI_INVALID_PORT_INDEX   ((uint32_t)-1)
 

Data Structure Documentation

§ LV2UI_Descriptor

struct LV2UI_Descriptor

A plugin UI.

A pointer to an object of this type is returned by the lv2ui_descriptor() function.

Data Fields

const char * URI
 
LV2UI_Handle(* instantiate )(const struct _LV2UI_Descriptor *descriptor, const char *plugin_uri, const char *bundle_path, LV2UI_Write_Function write_function, LV2UI_Controller controller, LV2UI_Widget *widget, const LV2_Feature *const *features)
 
void(* cleanup )(LV2UI_Handle ui)
 
void(* port_event )(LV2UI_Handle ui, uint32_t port_index, uint32_t buffer_size, uint32_t format, const void *buffer)
 
const void *(* extension_data )(const char *uri)
 

Field Documentation

§ URI

const char* LV2UI_Descriptor::URI

The URI for this UI (not for the plugin it controls).

§ instantiate

LV2UI_Handle(* LV2UI_Descriptor::instantiate) (const struct _LV2UI_Descriptor *descriptor, const char *plugin_uri, const char *bundle_path, LV2UI_Write_Function write_function, LV2UI_Controller controller, LV2UI_Widget *widget, const LV2_Feature *const *features)

Create a new UI and return a handle to it.

This function works similarly to LV2_Descriptor::instantiate().

Parameters
descriptorThe descriptor for the UI to instantiate.
plugin_uriThe URI of the plugin that this UI will control.
bundle_pathThe path to the bundle containing this UI, including the trailing directory separator.
write_functionA function that the UI can use to send data to the plugin's input ports.
controllerA handle for the UI instance to be passed as the first parameter of UI methods.
widget(output) widget pointer. The UI points this at its main widget, which has the type defined by the UI type in the data file.
featuresAn array of LV2_Feature pointers. The host must pass all feature URIs that it and the UI supports and any additional data, as in LV2_Descriptor::instantiate(). Note that UI features and plugin features are not necessarily the same.

§ cleanup

void(* LV2UI_Descriptor::cleanup) (LV2UI_Handle ui)

Destroy the UI.

The host must not try to access the widget after calling this function.

§ port_event

void(* LV2UI_Descriptor::port_event) (LV2UI_Handle ui, uint32_t port_index, uint32_t buffer_size, uint32_t format, const void *buffer)

Tell the UI that something interesting has happened at a plugin port.

What is "interesting" and how it is written to buffer is defined by format, which has the same meaning as in LV2UI_Write_Function(). Format 0 is a special case for lv2:ControlPort, where this function should be called when the port value changes (but not necessarily for every change), buffer_size must be sizeof(float), and buffer points to a single IEEE-754 float.

By default, the host should only call this function for lv2:ControlPort inputs. However, the UI can request updates for other ports statically with ui:portNotification or dynamicaly with ui:portSubscribe.

The UI MUST NOT retain any reference to buffer after this function returns, it is only valid for the duration of the call.

This member may be NULL if the UI is not interested in any port events.

§ extension_data

const void*(* LV2UI_Descriptor::extension_data) (const char *uri)

Return a data structure associated with an extension URI, typically an interface struct with additional function pointers.

This member may be set to NULL if the UI is not interested in supporting any extensions. This is similar to LV2_Descriptor::extension_data().

§ LV2UI_Resize

struct LV2UI_Resize

Feature/interface for resizable UIs (LV2_UI__resize).

This structure is used in two ways: as a feature passed by the host via LV2UI_Descriptor::instantiate(), or as an interface provided by a UI via LV2UI_Descriptor::extension_data()).

Data Fields

LV2UI_Feature_Handle handle
 
int(* ui_resize )(LV2UI_Feature_Handle handle, int width, int height)
 

Field Documentation

§ handle

LV2UI_Feature_Handle LV2UI_Resize::handle

Pointer to opaque data which must be passed to ui_resize().

§ ui_resize

int(* LV2UI_Resize::ui_resize) (LV2UI_Feature_Handle handle, int width, int height)

Request/advertise a size change.

When provided by the host, the UI may call this function to inform the host about the size of the UI.

When provided by the UI, the host may call this function to notify the UI that it should change its size accordingly. In this case, the host must pass the LV2UI_Handle to provide access to the UI instance.

Returns
0 on success.

§ LV2UI_Port_Map

struct LV2UI_Port_Map

Feature to map port symbols to UIs.

This can be used by the UI to get the index for a port with the given symbol. This makes it possible to implement and distribute a UI separately from the plugin (since symbol, unlike index, is a stable port identifier).

Data Fields

LV2UI_Feature_Handle handle
 
uint32_t(* port_index )(LV2UI_Feature_Handle handle, const char *symbol)
 

Field Documentation

§ handle

LV2UI_Feature_Handle LV2UI_Port_Map::handle

Pointer to opaque data which must be passed to port_index().

§ port_index

uint32_t(* LV2UI_Port_Map::port_index) (LV2UI_Feature_Handle handle, const char *symbol)

Get the index for the port with the given symbol.

Returns
The index of the port, or LV2UI_INVALID_PORT_INDEX if no such port is found.

§ LV2UI_Port_Subscribe

struct LV2UI_Port_Subscribe

Feature to subscribe to port updates (LV2_UI__portSubscribe).

Data Fields

LV2UI_Feature_Handle handle
 
uint32_t(* subscribe )(LV2UI_Feature_Handle handle, uint32_t port_index, uint32_t port_protocol, const LV2_Feature *const *features)
 
uint32_t(* unsubscribe )(LV2UI_Feature_Handle handle, uint32_t port_index, uint32_t port_protocol, const LV2_Feature *const *features)
 

Field Documentation

§ handle

LV2UI_Feature_Handle LV2UI_Port_Subscribe::handle

Pointer to opaque data which must be passed to subscribe() and unsubscribe().

§ subscribe

uint32_t(* LV2UI_Port_Subscribe::subscribe) (LV2UI_Feature_Handle handle, uint32_t port_index, uint32_t port_protocol, const LV2_Feature *const *features)

Subscribe to updates for a port.

This means that the host will call the UI's port_event() function when the port value changes (as defined by protocol).

Calling this function with the same port_index and port_protocol as an already active subscription has no effect.

Parameters
handleThe handle field of this struct.
port_indexThe index of the port.
port_protocolThe URID of the ui:PortProtocol.
featuresFeatures for this subscription.
Returns
0 on success.

§ unsubscribe

uint32_t(* LV2UI_Port_Subscribe::unsubscribe) (LV2UI_Feature_Handle handle, uint32_t port_index, uint32_t port_protocol, const LV2_Feature *const *features)

Unsubscribe from updates for a port.

This means that the host will cease calling calling port_event() when the port value changes.

Calling this function with a port_index and port_protocol that does not refer to an active port subscription has no effect.

Parameters
handleThe handle field of this struct.
port_indexThe index of the port.
port_protocolThe URID of the ui:PortProtocol.
featuresFeatures for this subscription.
Returns
0 on success.

§ LV2UI_Touch

struct LV2UI_Touch

A feature to notify the host that the user has grabbed a UI control.

Data Fields

LV2UI_Feature_Handle handle
 
void(* touch )(LV2UI_Feature_Handle handle, uint32_t port_index, bool grabbed)
 

Field Documentation

§ handle

LV2UI_Feature_Handle LV2UI_Touch::handle

Pointer to opaque data which must be passed to ui_resize().

§ touch

void(* LV2UI_Touch::touch) (LV2UI_Feature_Handle handle, uint32_t port_index, bool grabbed)

Notify the host that a control has been grabbed or released.

The host should cease automating the port or otherwise manipulating the port value until the control has been ungrabbed.

Parameters
handleThe handle field of this struct.
port_indexThe index of the port associated with the control.
grabbedIf true, the control has been grabbed, otherwise the control has been released.

§ LV2UI_Idle_Interface

struct LV2UI_Idle_Interface

UI Idle Interface (LV2_UI__idleInterface)

UIs can provide this interface to have an idle() callback called by the host rapidly to update the UI.

Data Fields

int(* idle )(LV2UI_Handle ui)
 

Field Documentation

§ idle

int(* LV2UI_Idle_Interface::idle) (LV2UI_Handle ui)

Run a single iteration of the UI's idle loop.

This will be called rapidly in the UI thread at a rate appropriate for a toolkit main loop. There are no precise timing guarantees, but the host should attempt to call idle() at a high enough rate for smooth animation, at least 30Hz.

Returns
non-zero if the UI has been closed, in which case the host should stop calling idle(), and can either completely destroy the UI, or re-show it and resume calling idle().

§ LV2UI_Show_Interface

struct LV2UI_Show_Interface

UI Show Interface (LV2_UI__showInterface)

UIs can provide this interface to show and hide a window, which allows them to function in hosts unable to embed their widget. This allows any UI to provide a fallback for embedding that works in any host.

If used:

Data Fields

int(* show )(LV2UI_Handle ui)
 
int(* hide )(LV2UI_Handle ui)
 

Field Documentation

§ show

int(* LV2UI_Show_Interface::show) (LV2UI_Handle ui)

Show a window for this UI.

The window title MAY have been passed by the host to LV2UI_Descriptor::instantiate() as an LV2_Options_Option with key LV2_UI__windowTitle.

Returns
0 on success, or anything else to stop being called.

§ hide

int(* LV2UI_Show_Interface::hide) (LV2UI_Handle ui)

Hide the window for this UI.

Returns
0 on success, or anything else to stop being called.

§ LV2UI_Peak_Data

struct LV2UI_Peak_Data

Peak data for a slice of time, the update format for ui:peakProtocol.

Data Fields
uint32_t period_start The start of the measurement period.

This is just a running counter that is only meaningful in comparison to previous values and must not be interpreted as an absolute time.

uint32_t period_size The size of the measurement period, in the same units as period_start.
float peak The peak value for the measurement period.

This should be the maximal value for abs(sample) over all the samples in the period.

Macro Definition Documentation

§ LV2_UI_URI

#define LV2_UI_URI   "http://lv2plug.in/ns/extensions/ui"

§ LV2_UI_PREFIX

#define LV2_UI_PREFIX   LV2_UI_URI "#"

§ LV2_UI__CocoaUI

#define LV2_UI__CocoaUI   LV2_UI_PREFIX "CocoaUI"

§ LV2_UI__Gtk3UI

#define LV2_UI__Gtk3UI   LV2_UI_PREFIX "Gtk3UI"

§ LV2_UI__GtkUI

#define LV2_UI__GtkUI   LV2_UI_PREFIX "GtkUI"

§ LV2_UI__PortNotification

#define LV2_UI__PortNotification   LV2_UI_PREFIX "PortNotification"

§ LV2_UI__PortProtocol

#define LV2_UI__PortProtocol   LV2_UI_PREFIX "PortProtocol"

§ LV2_UI__Qt4UI

#define LV2_UI__Qt4UI   LV2_UI_PREFIX "Qt4UI"

§ LV2_UI__Qt5UI

#define LV2_UI__Qt5UI   LV2_UI_PREFIX "Qt5UI"

§ LV2_UI__UI

#define LV2_UI__UI   LV2_UI_PREFIX "UI"

§ LV2_UI__WindowsUI

#define LV2_UI__WindowsUI   LV2_UI_PREFIX "WindowsUI"

§ LV2_UI__X11UI

#define LV2_UI__X11UI   LV2_UI_PREFIX "X11UI"

§ LV2_UI__binary

#define LV2_UI__binary   LV2_UI_PREFIX "binary"

§ LV2_UI__fixedSize

#define LV2_UI__fixedSize   LV2_UI_PREFIX "fixedSize"

§ LV2_UI__idleInterface

#define LV2_UI__idleInterface   LV2_UI_PREFIX "idleInterface"

§ LV2_UI__noUserResize

#define LV2_UI__noUserResize   LV2_UI_PREFIX "noUserResize"

§ LV2_UI__notifyType

#define LV2_UI__notifyType   LV2_UI_PREFIX "notifyType"

§ LV2_UI__parent

#define LV2_UI__parent   LV2_UI_PREFIX "parent"

§ LV2_UI__plugin

#define LV2_UI__plugin   LV2_UI_PREFIX "plugin"

§ LV2_UI__portIndex

#define LV2_UI__portIndex   LV2_UI_PREFIX "portIndex"

§ LV2_UI__portMap

#define LV2_UI__portMap   LV2_UI_PREFIX "portMap"

§ LV2_UI__portNotification

#define LV2_UI__portNotification   LV2_UI_PREFIX "portNotification"

§ LV2_UI__portSubscribe

#define LV2_UI__portSubscribe   LV2_UI_PREFIX "portSubscribe"

§ LV2_UI__protocol

#define LV2_UI__protocol   LV2_UI_PREFIX "protocol"

§ LV2_UI__floatProtocol

#define LV2_UI__floatProtocol   LV2_UI_PREFIX "floatProtocol"

§ LV2_UI__peakProtocol

#define LV2_UI__peakProtocol   LV2_UI_PREFIX "peakProtocol"

§ LV2_UI__resize

#define LV2_UI__resize   LV2_UI_PREFIX "resize"

§ LV2_UI__showInterface

#define LV2_UI__showInterface   LV2_UI_PREFIX "showInterface"

§ LV2_UI__touch

#define LV2_UI__touch   LV2_UI_PREFIX "touch"

§ LV2_UI__ui

#define LV2_UI__ui   LV2_UI_PREFIX "ui"

§ LV2_UI__updateRate

#define LV2_UI__updateRate   LV2_UI_PREFIX "updateRate"

§ LV2_UI__windowTitle

#define LV2_UI__windowTitle   LV2_UI_PREFIX "windowTitle"

§ LV2UI_INVALID_PORT_INDEX

#define LV2UI_INVALID_PORT_INDEX   ((uint32_t)-1)

The index returned by LV2UI_Port_Map::port_index() for unknown ports.

Typedef Documentation

§ LV2UI_Widget

typedef void* LV2UI_Widget

A pointer to some widget or other type of UI handle.

The actual type is defined by the type of the UI.

§ LV2UI_Handle

typedef void* LV2UI_Handle

A pointer to UI instance internals.

The host may compare this to NULL, but otherwise MUST NOT interpret it.

§ LV2UI_Controller

typedef void* LV2UI_Controller

A pointer to a controller provided by the host.

The UI may compare this to NULL, but otherwise MUST NOT interpret it.

§ LV2UI_Feature_Handle

typedef void* LV2UI_Feature_Handle

A pointer to opaque data for a feature.

§ LV2UI_Write_Function

typedef void(* LV2UI_Write_Function) (LV2UI_Controller controller, uint32_t port_index, uint32_t buffer_size, uint32_t port_protocol, const void *buffer)

A host-provided function that sends data to a plugin's input ports.

Parameters
controllerThe opaque controller pointer passed to LV2UI_Descriptor::instantiate().
port_indexIndex of the port to update.
bufferBuffer containing buffer_size bytes of data.
buffer_sizeSize of buffer in bytes.
port_protocolEither 0 or the URID for a ui:PortProtocol. If 0, the protocol is implicitly ui:floatProtocol, the port MUST be an lv2:ControlPort input, buffer MUST point to a single float value, and buffer_size MUST be sizeof(float). The UI SHOULD NOT use a protocol not supported by the host, but the host MUST gracefully ignore any protocol it does not understand.

§ LV2UI_DescriptorFunction

typedef const LV2UI_Descriptor*(* LV2UI_DescriptorFunction) (uint32_t index)

The type of the lv2ui_descriptor() function.

Function Documentation

§ lv2ui_descriptor()

LV2_SYMBOL_EXPORT const LV2UI_Descriptor* lv2ui_descriptor ( uint32_t  index)

Prototype for UI accessor function.

This is the entry point to a UI library, which works in the same way as lv2_descriptor() but for UIs rather than plugins.