C API
From Lv2
There are a large number of open source and free software synthesis packages in use or development at this time. This API ('LV2') attempts to give programmers the ability to write simple 'plugin' audio processors in C/C++ and link them dynamically ('plug') into a range of these packages ('hosts'). It should be possible for any host and any plugin to communicate completely through this interface.
This API is deliberately as short and simple as possible. The information required to use a plugin is in a companion data (RDF) file. The shared library portion of the API (defined in lv2.h) does not contain enough information to make use of the plugin possible - the data file is mandatory.
Plugins are expected to distinguish between control rate and audio rate data. Plugins have 'ports' that are inputs or outputs for audio or control data and each plugin is 'run' for a 'block' corresponding to a short time interval measured in samples. Audio rate data is communicated using arrays with one element per sample processed, allowing a block of audio to be processed by the plugin in a single pass. Control rate data is communicated using single values. Control rate data has a single value at the start of a call to the run() function, and may be considered to remain this value for its duration. Thus the 'control rate' is determined by the block size, controlled by the host. The plugin may assume that all its input and output ports have been connected to the relevant data location (see the connect_port() function below) before it is asked to run.
Plugins will reside in shared object files suitable for dynamic linking by dlopen() and family. The file will provide a number of 'plugin types' that can be used to instantiate actual plugins (sometimes known as 'plugin instances') that can be connected together to perform tasks. The host can access these plugin types using the lv2_descriptor() function.
This API contains very limited error-handling.
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[edit] Threading rules
Certain hosts may need to call the functions provided by a plugin from multiple threads. For this to be safe, the plugin must be written so that those functions can be executed simultaneously without problems. To facilitate this, the functions provided by a plugin are divided into classes:
- Discovery class: lv2_descriptor(), extension_data()
- Instantiation class: instantiate(), cleanup(), activate(), deactivate()
- Audio class: run(), connect_port()
Extensions to this specification which add new functions MUST declare in which of these classes the functions belong, or define new classes for them. The rules that hosts must follow are these:
- When a function from the Discovery class is running, no other functions in the same shared object file may run.
- When a function from the Instantiation class is running for a plugin instance, no other functions for that instance may run.
- When a function is running for a plugin instance, no other function in the same class may run for that instance.
Any simultaneous calls that are not explicitly forbidden by these rules are allowed. For example, a host may call run() for two different plugin instances simultaneously.
[edit] Data structures and types
[edit] LV2_Feature
typedef struct _LV2_Feature {
const char * URI;
void * data;
} LV2_Feature;
These are passed to a plugin's instantiate method to represent a special feature the host has which the plugin may depend on. This is to allow extensions to the LV2 specification without causing any breakage. The base LV2 specification defines a few features, but hosts are not required to support them.
[edit] URI
const char * URI;
A globally unique, case-sensitive identifier for this feature.
This MUST be defined in the specification of any LV2 extension which defines a host feature.
[edit] data
void * data;
Pointer to arbitrary data.
This is to allow hosts to pass data to a plugin (simple values, data structures, function pointers, etc) as part of a 'feature'. The LV2 specification makes no restrictions on the contents of this data. The data here MUST be cleary defined by the LV2 extension which defines this feature. If no data is required, this may be set to NULL.
[edit] LV2_Descriptor
typedef struct _LV2_Descriptor {
const char * URI;
LV2_Handle (*instantiate)(const LV2_Descriptor * Descriptor,
double SampleRate,
const char * BundlePath,
const LV2_Feature *const * Features);
void (*connect_port)(LV2_Handle Instance,
uint32_t Port,
void * DataLocation);
void (*activate)(LV2_Handle Instance);
void (*run)(LV2_Handle Instance,
uint32_t SampleCount);
void (*deactivate)(LV2_Handle Instance);
void (*cleanup)(LV2_Handle Instance);
const void* (*extension_data)(const char * URI);
} LV2_Descriptor;
This structure is used to describe a plugin type. It provides a number of functions to instantiate it, link it to buffers and run it.
[edit] URI
const char * URI;
A globally unique, case-sensitive identifier for this plugin type.
All plugins with the same URI MUST be compatible in terms of 'port signature', meaning they have the same number of ports, same port shortnames, and roughly the same functionality. URIs should probably contain a version number (or similar) for this reason.
Rationale: When serializing session/patch/etc files, hosts MUST refer to a loaded plugin by the plugin URI only. In the future loading a plugin with this URI MUST yield a plugin with the same ports (etc) which is 100% compatible.
[edit] instantiate()
LV2_Handle (*instantiate)(const LV2_Descriptor * Descriptor, double SampleRate, const char * BundlePath, const LV2_Feature *const * Features);
Function pointer that instantiates a plugin.
A handle is returned indicating the new plugin instance. The instantiation function accepts a sample rate as a parameter as well as the plugin descriptor from which this instantiate function was found. This function must return NULL if instantiation fails.
BundlePath is a string of the path to the LV2 bundle which contains this plugin binary. It MUST include the trailing directory separator (e.g. '/') so that BundlePath + filename gives the path to a file in the bundle.
Features is a NULL terminated array of the URIs of the LV2 features that the host supports. Plugins may refuse to instantiate if required features are not found here (however hosts SHOULD NOT use this as a discovery mechanism, instead reading the data file before attempting to instantiate the plugin). This array must always exist; if a host has no features, it MUST pass a single element array containing NULL (to simplify plugins).
Note that instance initialisation should generally occur in activate() rather than here. If a host calls instantiate, it MUST call cleanup() at some point in the future.
[edit] connect_port()
void (*connect_port)(LV2_Handle Instance, uint32_t Port, void * DataLocation);
Function pointer that connects a port on a plugin instance to a memory location where the block of data for the port will be read/written.
The data location is expected to be of the type defined in the plugin's data file (e.g. an array of float for an lv2:AudioPort). Memory issues are managed by the host. The plugin must read/write the data at these locations every time run() is called, data present at the time of this connection call MUST NOT be considered meaningful.
connect_port() may be called more than once for a plugin instance to allow the host to change the buffers that the plugin is reading or writing. These calls may be made before or after activate() or deactivate() calls. Note that there may be realtime constraints on connect_port() (see lv2:hardRTCapable in lv2.ttl).
connect_port() MUST be called at least once for each port before run() is called. The plugin must pay careful attention to the block size passed to the run function as the block allocated may only just be large enough to contain the block of data (typically samples), and is not guaranteed to be constant.
Plugin writers should be aware that the host may elect to use the same buffer for more than one port and even use the same buffer for both input and output (see lv2:inPlaceBroken in lv2.ttl). However, overlapped buffers or use of a single buffer for both audio and control data may result in unexpected behaviour.
If the plugin has the property lv2:hardRTCapable then there are various things that the plugin MUST NOT do within the connect_port() function (see lv2.ttl).
[edit] activate()
void (*activate)(LV2_Handle Instance);
Function pointer that initialises a plugin instance and activates it for use.
This is separated from instantiate() to aid real-time support and so that hosts can reinitialise a plugin instance by calling deactivate() and then activate(). In this case the plugin instance must reset all state information dependent on the history of the plugin instance except for any data locations provided by connect_port(). If there is nothing for activate() to do then the plugin writer may provide a NULL rather than an empty function.
When present, hosts MUST call this function once before run() is called for the first time. This call SHOULD be made as close to the run() call as possible and indicates to real-time plugins that they are now live, however plugins MUST NOT rely on a prompt call to run() after activate(). activate() may not be called again unless deactivate() is called first (after which activate() may be called again, followed by deactivate(), etc. etc.). If a host calls activate, it MUST call deactivate at some point in the future.
Note that connect_port() may be called before or after a call to activate().
[edit] run()
void (*run)(LV2_Handle Instance, uint32_t SampleCount);
Function pointer that runs a plugin instance for a block.
Two parameters are required: the first is a handle to the particular instance to be run and the second indicates the block size (in samples) for which the plugin instance may run.
Note that if an activate() function exists then it must be called before run(). If deactivate() is called for a plugin instance then the plugin instance may not be reused until activate() has been called again.
If the plugin has the property lv2:hardRTCapable then there are various things that the plugin MUST NOT do within the run() function (see lv2.ttl).
[edit] deactivate()
void (*deactivate)(LV2_Handle Instance);
This is the counterpart to activate() (see above). If there is nothing for deactivate() to do then the plugin writer may provide a NULL rather than an empty function.
Hosts must deactivate all activated units after they have been run() for the last time. This call SHOULD be made as close to the last run() call as possible and indicates to real-time plugins that they are no longer live, however plugins MUST NOT rely on prompt deactivation. Note that connect_port() may be called before or after a call to deactivate().
Note that deactivation is not similar to pausing as the plugin instance will be reinitialised when activate() is called to reuse it. Hosts MUST NOT call deactivate() unless activate() was previously called.
[edit] cleanup()
void (*cleanup)(LV2_Handle Instance);
This is the counterpart to instantiate() (see above). Once an instance of a plugin has been finished with it can be deleted using this function. The instance handle passed ceases to be valid after this call.
If activate() was called for a plugin instance then a corresponding call to deactivate() MUST be made before cleanup() is called. Hosts MUST NOT call cleanup() unless instantiate() was previously called.
[edit] extension_data()
const void* (*extension_data)(const char * URI);
Function pointer that can be used to return additional instance data for a plugin defined by some extension (e.g. a struct containing additional function pointers).
The actual type and meaning of the returned object MUST be specified precisely by the extension if it defines any extra data. If a particular extension does not define extra instance data, this function MUST return NULL for that extension's URI. If a plugin does not support any extensions that define extra instance data, this function pointer may be set to NULL rather than providing an empty function.
The only parameter is the URI of the extension. The plugin MUST return NULL if it does not support the extension, but hosts SHOULD NOT use this as a discovery method (e.g. hosts should only call this function for extensions known to be supported by the plugin from the data file).
NOTE: It is highly recommended that this function returns a struct, and NOT a direct function pointer. Standard C++ (for real reasons) does not allow type casts from void* to a function pointer type. To provide additional functions a struct should be returned containing the extra function pointers (which is valid standard C++, and a much better idea for extensibility anyway).
[edit] LV2_Handle
typedef void* LV2_Handle;
This plugin handle indicates a particular instance of the plugin concerned. It is valid to compare this to NULL (0 for C++) but otherwise the host MUST not attempt to interpret it. The plugin may use it to reference internal instance data.
[edit] LV2_Descriptor_Function
typedef const LV2_Descriptor*(*) LV2_Descriptor_Function(uint32_t Index);
Datatype corresponding to the lv2_descriptor() function.
[edit] Functions
[edit] lv2_descriptor()
const LV2_Descriptor* lv2_descriptor(uint32_t Index);
The exact mechanism by which plugins are loaded is host-dependent, however all most hosts will need to know is the URI of the plugin they wish to load. The environment variable LV2_PATH, if present, should contain a colon-separated path indicating directories (containing plugin bundle subdirectories) that should be searched (in order) for plugins. It is expected that hosts will use a library to provide this functionality.
A plugin programmer must include a function called "lv2_descriptor" with the following function prototype within the shared object file. This function will have C-style linkage (if you are using C++ this is taken care of by the 'extern "C"' clause at the top of the file).
A host will find the plugin shared object file by one means or another, find the lv2_descriptor() function, call it, and proceed from there.
Plugin types are accessed by index (not ID) using values from 0 upwards. Out of range indexes must result in this function returning NULL, so the plugin count can be determined by checking for the least index that results in NULL being returned. Index has no meaning, hosts MUST NOT depend on it remaining constant (ie. when serialising) in any way.

