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-rw-r--r--lv2/lv2plug.in/ns/extensions/ui/ui.h19
1 files changed, 19 insertions, 0 deletions
diff --git a/lv2/lv2plug.in/ns/extensions/ui/ui.h b/lv2/lv2plug.in/ns/extensions/ui/ui.h
index 62f4c93..2a9b28a 100644
--- a/lv2/lv2plug.in/ns/extensions/ui/ui.h
+++ b/lv2/lv2plug.in/ns/extensions/ui/ui.h
@@ -41,6 +41,7 @@
#define LV2_UI__X11UI LV2_UI_PREFIX "X11UI"
#define LV2_UI__binary LV2_UI_PREFIX "binary"
#define LV2_UI__fixedSize LV2_UI_PREFIX "fixedSize"
+#define LV2_UI__idleInterface LV2_UI_PREFIX "idleInterface"
#define LV2_UI__noUserResize LV2_UI_PREFIX "noUserResize"
#define LV2_UI__notifyType LV2_UI_PREFIX "notifyType"
#define LV2_UI__parent LV2_UI_PREFIX "parent"
@@ -338,6 +339,24 @@ typedef struct _LV2UI_Touch {
} LV2UI_Touch;
/**
+ UI Idle Feature (LV2_UI__idle)
+
+ This feature is an addition to the UI API that provides a callback for the
+ host to call rapidly, e.g. to drive the idle callback of a toolkit.
+*/
+typedef struct _LV2UI_Idle_Interface {
+ /**
+ Run a single iteration of the UI's idle loop.
+
+ This will be called "frequently" in the UI thread at a rate appropriate
+ for a toolkit main loop. There are no precise timing guarantees.
+
+ @return 0 on success, or anything else to stop being called.
+ */
+ int (*idle)(LV2UI_Handle ui);
+} LV2UI_Idle_Interface;
+
+/**
Peak data for a slice of time, the update format for ui:peakProtocol.
*/
typedef struct _LV2UI_Peak_Data {