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-rw-r--r--plugins/eg05-scope.lv2/examploscope.c423
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diff --git a/plugins/eg05-scope.lv2/examploscope.c b/plugins/eg05-scope.lv2/examploscope.c
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--- a/plugins/eg05-scope.lv2/examploscope.c
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-/*
- Copyright 2013 Robin Gareus <robin@gareus.org>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdint.h>
-
-#include "lv2/lv2plug.in/ns/ext/log/log.h"
-#include "lv2/lv2plug.in/ns/ext/log/logger.h"
-#include "lv2/lv2plug.in/ns/ext/state/state.h"
-#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
-
-#include "./uris.h"
-
-/**
- ==== Private Plugin Instance Structure ====
-
- In addition to the usual port buffers and features, this plugin stores the
- state of the UI here, so it can be opened and closed without losing the
- current settings. The UI state is communicated between the plugin and the
- UI using atom messages via a sequence port, similarly to MIDI I/O.
-*/
-typedef struct {
- // Port buffers
- float* input[2];
- float* output[2];
- const LV2_Atom_Sequence* control;
- LV2_Atom_Sequence* notify;
-
- // Atom forge and URI mapping
- LV2_URID_Map* map;
- ScoLV2URIs uris;
- LV2_Atom_Forge forge;
- LV2_Atom_Forge_Frame frame;
-
- // Log feature and convenience API
- LV2_Log_Log* log;
- LV2_Log_Logger logger;
-
- // Instantiation settings
- uint32_t n_channels;
- double rate;
-
- // UI state
- bool ui_active;
- bool send_settings_to_ui;
- float ui_amp;
- uint32_t ui_spp;
-} EgScope;
-
-/** ==== Port Indices ==== */
-typedef enum {
- SCO_CONTROL = 0, // Event input
- SCO_NOTIFY = 1, // Event output
- SCO_INPUT0 = 2, // Audio input 0
- SCO_OUTPUT0 = 3, // Audio output 0
- SCO_INPUT1 = 4, // Audio input 1 (stereo variant)
- SCO_OUTPUT1 = 5, // Audio input 2 (stereo variant)
-} PortIndex;
-
-/** ==== Instantiate Method ==== */
-static LV2_Handle
-instantiate(const LV2_Descriptor* descriptor,
- double rate,
- const char* bundle_path,
- const LV2_Feature* const* features)
-{
- (void)descriptor; // Unused variable
- (void)bundle_path; // Unused variable
-
- // Allocate and initialise instance structure.
- EgScope* self = (EgScope*)calloc(1, sizeof(EgScope));
- if (!self) {
- return NULL;
- }
-
- // Get host features
- for (int i = 0; features[i]; ++i) {
- if (!strcmp(features[i]->URI, LV2_URID__map)) {
- self->map = (LV2_URID_Map*)features[i]->data;
- } else if (!strcmp(features[i]->URI, LV2_LOG__log)) {
- self->log = (LV2_Log_Log*)features[i]->data;
- }
- }
-
- if (!self->map) {
- fprintf(stderr, "EgScope.lv2 error: Host does not support urid:map\n");
- free(self);
- return NULL;
- }
-
- // Decide which variant to use depending on the plugin URI
- if (!strcmp(descriptor->URI, SCO_URI "#Stereo")) {
- self->n_channels = 2;
- } else if (!strcmp(descriptor->URI, SCO_URI "#Mono")) {
- self->n_channels = 1;
- } else {
- free(self);
- return NULL;
- }
-
- // Initialise local variables
- self->ui_active = false;
- self->send_settings_to_ui = false;
- self->rate = rate;
-
- // Set default UI settings
- self->ui_spp = 50;
- self->ui_amp = 1.0;
-
- // Map URIs and initialise forge/logger
- map_sco_uris(self->map, &self->uris);
- lv2_atom_forge_init(&self->forge, self->map);
- lv2_log_logger_init(&self->logger, self->map, self->log);
-
- return (LV2_Handle)self;
-}
-
-/** ==== Connect Port Method ==== */
-static void
-connect_port(LV2_Handle handle,
- uint32_t port,
- void* data)
-{
- EgScope* self = (EgScope*)handle;
-
- switch ((PortIndex)port) {
- case SCO_CONTROL:
- self->control = (const LV2_Atom_Sequence*)data;
- break;
- case SCO_NOTIFY:
- self->notify = (LV2_Atom_Sequence*)data;
- break;
- case SCO_INPUT0:
- self->input[0] = (float*)data;
- break;
- case SCO_OUTPUT0:
- self->output[0] = (float*)data;
- break;
- case SCO_INPUT1:
- self->input[1] = (float*)data;
- break;
- case SCO_OUTPUT1:
- self->output[1] = (float*)data;
- break;
- }
-}
-
-/**
- ==== Utility Function: `tx_rawaudio` ====
-
- This function forges a message for sending a vector of raw data. The object
- is a http://lv2plug.in/ns/ext/atom#Blank[Blank] with a few properties, like:
- [source,n3]
- --------
- []
- a sco:RawAudio ;
- sco:channelID 0 ;
- sco:audioData [ 0.0, 0.0, ... ] .
- --------
-
- where the value of the `sco:audioData` property, `[ 0.0, 0.0, ... ]`, is a
- http://lv2plug.in/ns/ext/atom#Vector[Vector] of
- http://lv2plug.in/ns/ext/atom#Float[Float].
-*/
-static void
-tx_rawaudio(LV2_Atom_Forge* forge,
- ScoLV2URIs* uris,
- const int32_t channel,
- const size_t n_samples,
- const float* data)
-{
- LV2_Atom_Forge_Frame frame;
-
- // Forge container object of type 'RawAudio'
- lv2_atom_forge_frame_time(forge, 0);
- lv2_atom_forge_object(forge, &frame, 0, uris->RawAudio);
-
- // Add integer 'channelID' property
- lv2_atom_forge_key(forge, uris->channelID);
- lv2_atom_forge_int(forge, channel);
-
- // Add vector of floats 'audioData' property
- lv2_atom_forge_key(forge, uris->audioData);
- lv2_atom_forge_vector(
- forge, sizeof(float), uris->atom_Float, n_samples, data);
-
- // Close off object
- lv2_atom_forge_pop(forge, &frame);
-}
-
-/** ==== Run Method ==== */
-static void
-run(LV2_Handle handle, uint32_t n_samples)
-{
- EgScope* self = (EgScope*)handle;
-
- /* Ensure notify port buffer is large enough to hold all audio-samples and
- configuration settings. A minimum size was requested in the .ttl file,
- but check here just to be sure.
-
- TODO: Explain these magic numbers.
- */
- const size_t size = (sizeof(float) * n_samples + 64) * self->n_channels;
- const uint32_t space = self->notify->atom.size;
- if (space < size + 128) {
- /* Insufficient space, report error and do nothing. Note that a
- real-time production plugin mustn't call log functions in run(), but
- this can be useful for debugging and example purposes.
- */
- lv2_log_error(&self->logger, "Buffer size is insufficient\n");
- return;
- }
-
- // Prepare forge buffer and initialize atom-sequence
- lv2_atom_forge_set_buffer(&self->forge, (uint8_t*)self->notify, space);
- lv2_atom_forge_sequence_head(&self->forge, &self->frame, 0);
-
- /* Send settings to UI
-
- The plugin can continue to run while the UI is closed and re-opened.
- The state and settings of the UI are kept here and transmitted to the UI
- every time it asks for them or if the user initializes a 'load preset'.
- */
- if (self->send_settings_to_ui && self->ui_active) {
- self->send_settings_to_ui = false;
- // Forge container object of type 'ui_state'
- LV2_Atom_Forge_Frame frame;
- lv2_atom_forge_frame_time(&self->forge, 0);
- lv2_atom_forge_object(&self->forge, &frame, 0, self->uris.ui_State);
-
- // Add UI state as properties
- lv2_atom_forge_key(&self->forge, self->uris.ui_spp);
- lv2_atom_forge_int(&self->forge, self->ui_spp);
- lv2_atom_forge_key(&self->forge, self->uris.ui_amp);
- lv2_atom_forge_float(&self->forge, self->ui_amp);
- lv2_atom_forge_key(&self->forge, self->uris.param_sampleRate);
- lv2_atom_forge_float(&self->forge, self->rate);
- lv2_atom_forge_pop(&self->forge, &frame);
- }
-
- // Process incoming events from GUI
- if (self->control) {
- const LV2_Atom_Event* ev = lv2_atom_sequence_begin(
- &(self->control)->body);
- // For each incoming message...
- while (!lv2_atom_sequence_is_end(
- &self->control->body, self->control->atom.size, ev)) {
- // If the event is an atom:Blank object
- if (ev->body.type == self->uris.atom_Blank) {
- const LV2_Atom_Object* obj = (const LV2_Atom_Object*)&ev->body;
- if (obj->body.otype == self->uris.ui_On) {
- // If the object is a ui-on, the UI was activated
- self->ui_active = true;
- self->send_settings_to_ui = true;
- } else if (obj->body.otype == self->uris.ui_Off) {
- // If the object is a ui-off, the UI was closed
- self->ui_active = false;
- } else if (obj->body.otype == self->uris.ui_State) {
- // If the object is a ui-state, it's the current UI settings
- const LV2_Atom* spp = NULL;
- const LV2_Atom* amp = NULL;
- lv2_atom_object_get(obj, self->uris.ui_spp, &spp,
- self->uris.ui_amp, &amp,
- 0);
- if (spp) {
- self->ui_spp = ((const LV2_Atom_Int*)spp)->body;
- }
- if (amp) {
- self->ui_amp = ((const LV2_Atom_Float*)amp)->body;
- }
- }
- }
- ev = lv2_atom_sequence_next(ev);
- }
- }
-
- // Process audio data
- for (uint32_t c = 0; c < self->n_channels; ++c) {
- if (self->ui_active) {
- // If UI is active, send raw audio data to UI
- tx_rawaudio(&self->forge, &self->uris, c, n_samples, self->input[c]);
- }
- // If not processing audio in-place, forward audio
- if (self->input[c] != self->output[c]) {
- memcpy(self->output[c], self->input[c], sizeof(float) * n_samples);
- }
- }
-
- // Close off sequence
- lv2_atom_forge_pop(&self->forge, &self->frame);
-}
-
-static void
-cleanup(LV2_Handle handle)
-{
- free(handle);
-}
-
-
-/**
- ==== State Methods ====
-
- This plugin's state consists of two basic properties: one `int` and one
- `float`. No files are used. Note these values are POD, but not portable,
- since different machines may have a different integer endianness or floating
- point format. However, since standard Atom types are used, a good host will
- be able to save them portably as text anyway.
-*/
-static LV2_State_Status
-state_save(LV2_Handle instance,
- LV2_State_Store_Function store,
- LV2_State_Handle handle,
- uint32_t flags,
- const LV2_Feature* const* features)
-{
- EgScope* self = (EgScope*)instance;
- if (!self) {
- return LV2_STATE_SUCCESS;
- }
-
- store(handle, self->uris.ui_spp,
- (void*)&self->ui_spp, sizeof(uint32_t),
- self->uris.atom_Int,
- LV2_STATE_IS_POD);
-
- store(handle, self->uris.ui_amp,
- (void*)&self->ui_amp, sizeof(float),
- self->uris.atom_Float,
- LV2_STATE_IS_POD);
-
- return LV2_STATE_SUCCESS;
-}
-
-static LV2_State_Status
-state_restore(LV2_Handle instance,
- LV2_State_Retrieve_Function retrieve,
- LV2_State_Handle handle,
- uint32_t flags,
- const LV2_Feature* const* features)
-{
- EgScope* self = (EgScope*)instance;
-
- size_t size;
- uint32_t type;
- uint32_t valflags;
-
- const void* spp = retrieve(
- handle, self->uris.ui_spp, &size, &type, &valflags);
- if (spp && size == sizeof(uint32_t) && type == self->uris.atom_Int) {
- self->ui_spp = *((const uint32_t*)spp);
- self->send_settings_to_ui = true;
- }
-
- const void* amp = retrieve(
- handle, self->uris.ui_amp, &size, &type, &valflags);
- if (amp && size == sizeof(float) && type == self->uris.atom_Float) {
- self->ui_amp = *((const float*)amp);
- self->send_settings_to_ui = true;
- }
-
- return LV2_STATE_SUCCESS;
-}
-
-static const void*
-extension_data(const char* uri)
-{
- static const LV2_State_Interface state = { state_save, state_restore };
- if (!strcmp(uri, LV2_STATE__interface)) {
- return &state;
- }
- return NULL;
-}
-
-/** ==== Plugin Descriptors ==== */
-static const LV2_Descriptor descriptor_mono = {
- SCO_URI "#Mono",
- instantiate,
- connect_port,
- NULL,
- run,
- NULL,
- cleanup,
- extension_data
-};
-
-static const LV2_Descriptor descriptor_stereo = {
- SCO_URI "#Stereo",
- instantiate,
- connect_port,
- NULL,
- run,
- NULL,
- cleanup,
- extension_data
-};
-
-LV2_SYMBOL_EXPORT
-const LV2_Descriptor*
-lv2_descriptor(uint32_t index)
-{
- switch (index) {
- case 0:
- return &descriptor_mono;
- case 1:
- return &descriptor_stereo;
- default:
- return NULL;
- }
-}