// Copyright 2011-2016 David Robillard // Copyright 2011 Gabriel M. Beddingfield // Copyright 2011 James Morris // SPDX-License-Identifier: ISC #include "atom_sink.h" #include "peaks.h" #include "uris.h" #include "lv2/atom/atom.h" #include "lv2/atom/forge.h" #include "lv2/atom/util.h" #include "lv2/core/lv2.h" #include "lv2/core/lv2_util.h" #include "lv2/log/log.h" #include "lv2/log/logger.h" #include "lv2/midi/midi.h" #include "lv2/state/state.h" #include "lv2/urid/urid.h" #include "lv2/worker/worker.h" #include #include #include #include #include #include #include #include enum { SAMPLER_CONTROL = 0, SAMPLER_NOTIFY = 1, SAMPLER_OUT = 2 }; typedef struct { SF_INFO info; // Info about sample from sndfile float* data; // Sample data in float char* path; // Path of file uint32_t path_len; // Length of path } Sample; typedef struct { // Features LV2_URID_Map* map; LV2_Worker_Schedule* schedule; LV2_Log_Logger logger; // Ports const LV2_Atom_Sequence* control_port; LV2_Atom_Sequence* notify_port; float* output_port; // Communication utilities LV2_Atom_Forge_Frame notify_frame; ///< Cached for worker replies LV2_Atom_Forge forge; ///< Forge for writing atoms in run thread PeaksSender psend; ///< Audio peaks sender // URIs SamplerURIs uris; // Playback state Sample* sample; uint32_t frame_offset; float gain; float gain_dB; sf_count_t frame; bool play; bool activated; bool gain_changed; bool sample_changed; int sample_rate; } Sampler; /** An atom-like message used internally to apply/free samples. This is only used internally to communicate with the worker, it is never sent to the outside world via a port since it is not POD. It is convenient to use an Atom header so actual atoms can be easily sent through the same ringbuffer. */ typedef struct { LV2_Atom atom; Sample* sample; } SampleMessage; /** Convert an interleaved audio buffer to mono. This simply ignores the data on all channels but the first. */ static sf_count_t convert_to_mono(float* data, sf_count_t num_input_frames, uint32_t channels) { sf_count_t num_output_frames = 0; for (sf_count_t i = 0; i < num_input_frames * channels; i += channels) { data[num_output_frames++] = data[i]; } return num_output_frames; } /** Load a new sample and return it. Since this is of course not a real-time safe action, this is called in the worker thread only. The sample is loaded and returned only, plugin state is not modified. */ static Sample* load_sample(LV2_Log_Logger* logger, const char* path, const int sample_rate) { lv2_log_trace(logger, "Loading %s\n", path); const size_t path_len = strlen(path); Sample* const sample = (Sample*)calloc(1, sizeof(Sample)); SF_INFO* const info = &sample->info; SNDFILE* const sndfile = sf_open(path, SFM_READ, info); float* data = NULL; bool error = true; if (!sndfile || !info->frames) { lv2_log_error(logger, "Failed to open %s\n", path); } else if (!(data = (float*)malloc(sizeof(float) * info->frames * info->channels))) { lv2_log_error(logger, "Failed to allocate memory for sample\n"); } else { error = false; } if (error) { free(sample); free(data); sf_close(sndfile); return NULL; } sf_seek(sndfile, 0UL, SEEK_SET); sf_read_float(sndfile, data, info->frames * info->channels); sf_close(sndfile); if (info->channels != 1) { info->frames = convert_to_mono(data, info->frames, info->channels); info->channels = 1; } if (info->samplerate != sample_rate) { lv2_log_trace(logger, "Converting from %d Hz to %d Hz\n", info->samplerate, sample_rate); const double src_ratio = (double)sample_rate / (double)info->samplerate; const double output_length = ceil((double)info->frames * src_ratio); const long output_frames = (long)output_length; float* const output_buffer = (float*)malloc(sizeof(float) * output_frames); SRC_DATA src_data = { data, output_buffer, info->frames, output_frames, 0, 0, 0, src_ratio, }; if (src_simple(&src_data, SRC_SINC_BEST_QUALITY, 1) != 0) { lv2_log_error(logger, "Sample rate conversion failed\n"); free(output_buffer); } else { // Replace original data with converted buffer free(data); data = output_buffer; info->frames = src_data.output_frames_gen; } } else { lv2_log_trace( logger, "Sample matches the current rate of %d Hz\n", sample_rate); } // Fill sample struct and return it sample->data = data; sample->path = (char*)malloc(path_len + 1); sample->path_len = (uint32_t)path_len; memcpy(sample->path, path, path_len + 1); return sample; } static void free_sample(Sampler* self, Sample* sample) { if (sample) { lv2_log_trace(&self->logger, "Freeing %s\n", sample->path); free(sample->path); free(sample->data); free(sample); } } /** Do work in a non-realtime thread. This is called for every piece of work scheduled in the audio thread using self->schedule->schedule_work(). A reply can be sent back to the audio thread using the provided `respond` function. */ static LV2_Worker_Status work(LV2_Handle instance, LV2_Worker_Respond_Function respond, LV2_Worker_Respond_Handle handle, uint32_t size, const void* data) { Sampler* self = (Sampler*)instance; const LV2_Atom* atom = (const LV2_Atom*)data; if (atom->type == self->uris.eg_freeSample) { // Free old sample const SampleMessage* msg = (const SampleMessage*)data; free_sample(self, msg->sample); } else if (atom->type == self->forge.Object) { // Handle set message (load sample). const LV2_Atom_Object* obj = (const LV2_Atom_Object*)data; const char* path = read_set_file(&self->uris, obj); if (!path) { lv2_log_error(&self->logger, "Malformed set file request\n"); return LV2_WORKER_ERR_UNKNOWN; } // Load sample. Sample* sample = load_sample(&self->logger, path, self->sample_rate); if (sample) { // Send new sample to run() to be applied respond(handle, sizeof(Sample*), &sample); } } return LV2_WORKER_SUCCESS; } /** Handle a response from work() in the audio thread. When running normally, this will be called by the host after run(). When freewheeling, this will be called immediately at the point the work was scheduled. */ static LV2_Worker_Status work_response(LV2_Handle instance, uint32_t size, const void* data) { Sampler* self = (Sampler*)instance; Sample* old_sample = self->sample; Sample* new_sample = *(Sample* const*)data; // Install the new sample self->sample = *(Sample* const*)data; // Stop playing previous sample, which can be larger than new one self->frame = 0; self->play = false; // Schedule work to free the old sample SampleMessage msg = {{sizeof(Sample*), self->uris.eg_freeSample}, old_sample}; self->schedule->schedule_work(self->schedule->handle, sizeof(msg), &msg); // Send a notification that we're using a new sample lv2_atom_forge_frame_time(&self->forge, self->frame_offset); write_set_file( &self->forge, &self->uris, new_sample->path, new_sample->path_len); return LV2_WORKER_SUCCESS; } static void connect_port(LV2_Handle instance, uint32_t port, void* data) { Sampler* self = (Sampler*)instance; switch (port) { case SAMPLER_CONTROL: self->control_port = (const LV2_Atom_Sequence*)data; break; case SAMPLER_NOTIFY: self->notify_port = (LV2_Atom_Sequence*)data; break; case SAMPLER_OUT: self->output_port = (float*)data; break; default: break; } } static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char* path, const LV2_Feature* const* features) { // Allocate and initialise instance structure. Sampler* self = (Sampler*)calloc(1, sizeof(Sampler)); if (!self) { return NULL; } // Get host features // clang-format off const char* missing = lv2_features_query( features, LV2_LOG__log, &self->logger.log, false, LV2_URID__map, &self->map, true, LV2_WORKER__schedule, &self->schedule, true, NULL); // clang-format on lv2_log_logger_set_map(&self->logger, self->map); if (missing) { lv2_log_error(&self->logger, "Missing feature <%s>\n", missing); free(self); return NULL; } // Map URIs and initialise forge map_sampler_uris(self->map, &self->uris); lv2_atom_forge_init(&self->forge, self->map); peaks_sender_init(&self->psend, self->map); self->gain = 1.0f; self->gain_dB = 0.0f; self->sample_rate = (int)rate; return (LV2_Handle)self; } static void cleanup(LV2_Handle instance) { Sampler* self = (Sampler*)instance; free_sample(self, self->sample); free(self); } static void activate(LV2_Handle instance) { ((Sampler*)instance)->activated = true; } static void deactivate(LV2_Handle instance) { ((Sampler*)instance)->activated = false; } /** Define a macro for converting a gain in dB to a coefficient. */ #define DB_CO(g) ((g) > -90.0f ? powf(10.0f, (g)*0.05f) : 0.0f) /** Handle an incoming event in the audio thread. This performs any actions triggered by an event, such as the start of sample playback, a sample change, or responding to requests from the UI. */ static void handle_event(Sampler* self, LV2_Atom_Event* ev) { SamplerURIs* uris = &self->uris; PeaksURIs* peaks_uris = &self->psend.uris; if (ev->body.type == uris->midi_Event) { const uint8_t* const msg = (const uint8_t*)(ev + 1); switch (lv2_midi_message_type(msg)) { case LV2_MIDI_MSG_NOTE_ON: self->frame = 0; self->play = true; break; default: break; } } else if (lv2_atom_forge_is_object_type(&self->forge, ev->body.type)) { const LV2_Atom_Object* obj = (const LV2_Atom_Object*)&ev->body; if (obj->body.otype == uris->patch_Set) { // Get the property and value of the set message const LV2_Atom* property = NULL; const LV2_Atom* value = NULL; // clang-format off lv2_atom_object_get(obj, uris->patch_property, &property, uris->patch_value, &value, 0); // clang-format on if (!property) { lv2_log_error(&self->logger, "Set message with no property\n"); return; } if (property->type != uris->atom_URID) { lv2_log_error(&self->logger, "Set property is not a URID\n"); return; } const uint32_t key = ((const LV2_Atom_URID*)property)->body; if (key == uris->eg_sample) { // Sample change, send it to the worker. lv2_log_trace(&self->logger, "Scheduling sample change\n"); self->schedule->schedule_work( self->schedule->handle, lv2_atom_total_size(&ev->body), &ev->body); } else if (key == uris->param_gain) { // Gain change if (value->type == uris->atom_Float) { self->gain_dB = ((LV2_Atom_Float*)value)->body; self->gain = DB_CO(self->gain_dB); } } } else if (obj->body.otype == uris->patch_Get && self->sample) { const LV2_Atom_URID* accept = NULL; const LV2_Atom_Int* n_peaks = NULL; // clang-format off lv2_atom_object_get_typed( obj, uris->patch_accept, &accept, uris->atom_URID, peaks_uris->peaks_total, &n_peaks, peaks_uris->atom_Int, 0); // clang-format on if (accept && accept->body == peaks_uris->peaks_PeakUpdate) { // Received a request for peaks, prepare for transmission peaks_sender_start(&self->psend, self->sample->data, self->sample->info.frames, n_peaks->body); } else { // Received a get message, emit our state (probably to UI) lv2_atom_forge_frame_time(&self->forge, self->frame_offset); write_set_file(&self->forge, &self->uris, self->sample->path, self->sample->path_len); } } else { lv2_log_trace(&self->logger, "Unknown object type %u\n", obj->body.otype); } } else { lv2_log_trace(&self->logger, "Unknown event type %u\n", ev->body.type); } } /** Output audio for a slice of the current cycle. */ static void render(Sampler* self, uint32_t start, uint32_t end) { float* output = self->output_port; if (self->play && self->sample) { // Start/continue writing sample to output for (; start < end; ++start) { output[start] = self->sample->data[self->frame] * self->gain; if (++self->frame == self->sample->info.frames) { self->play = false; // Reached end of sample break; } } } // Write silence to remaining buffer for (; start < end; ++start) { output[start] = 0.0f; } } static void run(LV2_Handle instance, uint32_t sample_count) { Sampler* self = (Sampler*)instance; // Set up forge to write directly to notify output port. const uint32_t notify_capacity = self->notify_port->atom.size; lv2_atom_forge_set_buffer( &self->forge, (uint8_t*)self->notify_port, notify_capacity); // Start a sequence in the notify output port. lv2_atom_forge_sequence_head(&self->forge, &self->notify_frame, 0); // Send update to UI if gain has changed due to state restore if (self->gain_changed) { lv2_atom_forge_frame_time(&self->forge, 0); write_set_gain(&self->forge, &self->uris, self->gain_dB); self->gain_changed = false; } // Send update to UI if sample has changed due to state restore if (self->sample_changed) { lv2_atom_forge_frame_time(&self->forge, 0); write_set_file( &self->forge, &self->uris, self->sample->path, self->sample->path_len); self->sample_changed = false; } // Iterate over incoming events, emitting audio along the way self->frame_offset = 0; LV2_ATOM_SEQUENCE_FOREACH (self->control_port, ev) { // Render output up to the time of this event render(self, self->frame_offset, ev->time.frames); /* Update current frame offset to this event's time. This is stored in the instance because it is used for synchronous worker event execution. This allows a sample load event to be executed with sample accuracy when running in a non-realtime context (such as exporting a session). */ self->frame_offset = ev->time.frames; // Process this event handle_event(self, ev); } // Use available space after any emitted events to send peaks peaks_sender_send( &self->psend, &self->forge, sample_count, self->frame_offset); // Render output for the rest of the cycle past the last event render(self, self->frame_offset, sample_count); } static LV2_State_Status save(LV2_Handle instance, LV2_State_Store_Function store, LV2_State_Handle handle, uint32_t flags, const LV2_Feature* const* features) { Sampler* self = (Sampler*)instance; if (!self->sample) { return LV2_STATE_SUCCESS; } LV2_State_Map_Path* map_path = (LV2_State_Map_Path*)lv2_features_data(features, LV2_STATE__mapPath); if (!map_path) { return LV2_STATE_ERR_NO_FEATURE; } // Map absolute sample path to an abstract state path char* apath = map_path->abstract_path(map_path->handle, self->sample->path); // Store eg:sample = abstract path store(handle, self->uris.eg_sample, apath, strlen(apath) + 1, self->uris.atom_Path, LV2_STATE_IS_POD | LV2_STATE_IS_PORTABLE); free(apath); // Store the gain value store(handle, self->uris.param_gain, &self->gain_dB, sizeof(self->gain_dB), self->uris.atom_Float, LV2_STATE_IS_POD | LV2_STATE_IS_PORTABLE); return LV2_STATE_SUCCESS; } static LV2_State_Status restore(LV2_Handle instance, LV2_State_Retrieve_Function retrieve, LV2_State_Handle handle, uint32_t flags, const LV2_Feature* const* features) { Sampler* self = (Sampler*)instance; // Get host features LV2_Worker_Schedule* schedule = NULL; LV2_State_Map_Path* paths = NULL; // clang-format off const char* missing = lv2_features_query( features, LV2_STATE__mapPath, &paths, true, LV2_WORKER__schedule, &schedule, false, NULL); // clang-format on if (missing) { lv2_log_error(&self->logger, "Missing feature <%s>\n", missing); return LV2_STATE_ERR_NO_FEATURE; } // Get eg:sample from state size_t size = 0; uint32_t type = 0; uint32_t valflags = 0; const void* value = retrieve(handle, self->uris.eg_sample, &size, &type, &valflags); if (!value) { lv2_log_error(&self->logger, "Missing eg:sample\n"); return LV2_STATE_ERR_NO_PROPERTY; } if (type != self->uris.atom_Path) { lv2_log_error(&self->logger, "Non-path eg:sample\n"); return LV2_STATE_ERR_BAD_TYPE; } // Map abstract state path to absolute path const char* apath = (const char*)value; char* path = paths->absolute_path(paths->handle, apath); // Replace current sample with the new one if (!self->activated || !schedule) { // No scheduling available, load sample immediately lv2_log_trace(&self->logger, "Synchronous restore\n"); Sample* sample = load_sample(&self->logger, path, self->sample_rate); if (sample) { free_sample(self, self->sample); self->sample = sample; self->sample_changed = true; } } else { // Schedule sample to be loaded by the provided worker lv2_log_trace(&self->logger, "Scheduling restore\n"); LV2_Atom_Forge forge; LV2_Atom* buf = (LV2_Atom*)calloc(1, strlen(path) + 128); lv2_atom_forge_init(&forge, self->map); lv2_atom_forge_set_sink(&forge, atom_sink, atom_sink_deref, buf); write_set_file(&forge, &self->uris, path, strlen(path)); const uint32_t msg_size = lv2_atom_pad_size(buf->size); schedule->schedule_work(self->schedule->handle, msg_size, buf + 1); free(buf); } free(path); // Get param:gain from state value = retrieve(handle, self->uris.param_gain, &size, &type, &valflags); if (!value) { // Not an error, since older versions did not save this property lv2_log_note(&self->logger, "Missing param:gain\n"); return LV2_STATE_SUCCESS; } if (type != self->uris.atom_Float) { lv2_log_error(&self->logger, "Non-float param:gain\n"); return LV2_STATE_ERR_BAD_TYPE; } self->gain_dB = *(const float*)value; self->gain = DB_CO(self->gain_dB); self->gain_changed = true; return LV2_STATE_SUCCESS; } static const void* extension_data(const char* uri) { static const LV2_State_Interface state = {save, restore}; static const LV2_Worker_Interface worker = {work, work_response, NULL}; if (!strcmp(uri, LV2_STATE__interface)) { return &state; } if (!strcmp(uri, LV2_WORKER__interface)) { return &worker; } return NULL; } static const LV2_Descriptor descriptor = {EG_SAMPLER_URI, instantiate, connect_port, activate, run, deactivate, cleanup, extension_data}; LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { return index == 0 ? &descriptor : NULL; }