LV2 UI

URI:
http://lv2plug.in/ns/extensions/ui
Revision:
1 (2008-04-04)
Maintainer(s):
Lars Luthman
Dave Robillard
Namespaces:
doaphttp://usefulinc.com/ns/doap#
lv2http://lv2plug.in/ns/lv2core#
owlhttp://www.w3.org/2002/07/owl#
rdfhttp://www.w3.org/1999/02/22-rdf-syntax-ns#
rdfshttp://www.w3.org/2000/01/rdf-schema#
uihttp://lv2plug.in/ns/extensions/ui#
xsdhttp://www.w3.org/2001/XMLSchema#

About this Document

This document describes "LV2 UI" (http://lv2plug.in/ns/extensions/ui), an LV2 related specification. Comments are welcome, please direct discussion to devel@lists.lv2plug.in.

See also:

Contents

  1. Description
  2. Index
  3. Documentation
  4. References

1. Description

This extension defines an interface that can be used in LV2 plugins and hosts to create UIs for plugins. The UIs are similar to plugins and reside in shared object files in an LV2 bundle. UIs are associated with a plugin in RDF using the triples
    
@prefix ui: <http://lv2plug.in/ns/extensions/ui#> .

<http://my.plugin> ui:ui <http://my.pluginui> . <http://my.pluginui> a ui:GtkUI ; ui:binary <myui.so> .
where <http://my.plugin> is the URI of the plugin, <http://my.pluginui> is the URI of the plugin UI and <myui.so> is the relative URI to the shared object file.

While it is possible to have the plugin UI and the plugin in the same shared object file it is probably a good idea to keep them separate so that hosts that don't want UIs don't have to load the UI code. A UI MUST specify its class in the RDF data, in this case ui:GtkUI. The class defines what type the UI is, e.g. what graphics toolkit it uses. Any type of UI class can be defined separately from this extension.

(Note: the prefix above is used throughout this file for the same URI)

It is possible to have multiple UIs for the same plugin, or to have the UI for a plugin in a different bundle from the actual plugin - this way people other than the plugin author can write plugin UIs independently without editing the original plugin bundle.

Note that the process that loads the shared object file containing the UI code and the process that loads the shared object file containing the actual plugin implementation does not have to be the same. There are many valid reasons for having the plugin and the UI in different processes, or even on different machines. This means that you can not use singletons and global variables and expect them to refer to the same objects in the UI and the actual plugin. The function callback interface defined in this header is all you can expect to work.

Since the LV2 specification itself allows for extensions that may add new functionality that could be useful to control with a UI, this extension allows for meta-extensions that can extend the interface between the UI and the host. These extensions mirror the extensions used for plugins - there are required and optional "features" that you declare in the RDF data for the UI as
    
<http://my.pluginui> ui:requiredFeature <http://my.feature> .
<http://my.pluginui> ui:optionalFeature <http://my.feature> .
These predicates have the same semantics as lv2:requiredFeature and lv2:optionalFeature - if a UI is declaring a feature as required, the host is NOT allowed to load it unless it supports that feature, and if it does support a feature (required or optional) it MUST pass that feature's URI and any additional data (specified by the meta-extension that defines the feature) in a LV2_Feature struct (as defined in lv2.h) to the UI's instantiate() function.

These features may be used to specify how to pass data between the UI and the plugin port buffers - see LV2UI_Write_Function for details.

UIs written to this specification do not need to be threadsafe - the functions defined below may only be called in the same thread as the UI main loop is running in.

Note that this UI extension is NOT a lv2:Feature. There is no way for a plugin to know whether the host that loads it supports UIs or not, and the plugin must ALWAYS work without the UI (although it may be rather useless unless it has been configured using the UI in a previous session).

A UI does not have to be a graphical widget, it could just as well be a server listening for OSC input or an interface to some sort of hardware device, depending on the RDF class of the UI.

2. Index

Classes
GtkUI, UI,
Properties
optionalFeature, requiredFeature,
Instances
fixedSize, makeResident, makeSONameResident, noUserResize,

3. Reference

Class ui:GtkUI

A UI where the LV2_Widget is a pointer to a Gtk+ 2.0 compatible GtkWidget, and the host guarantees that the Gtk+ library has been initialised and the Glib main loop is running before an UI of this type is instantiated.
Sub-class of
ui:UI

Class ui:UI

LV2 UI
A UI for an LV2 plugin
In domain of
ui:optionalFeature
ui:requiredFeature

Property ui:optionalFeature

Optional feature
Signifies that a UI supports a feature. This has the same semantics as lv2:optionalFeature, but is for UIs rather than Plugins.
Domain
ui:UI
Range
ui:Feature

Property ui:requiredFeature

Required feature
Signifies that a UI requires a feature. This has the same semantics as lv2:optionalFeature, but is for UIs rather than Plugins.
Domain
ui:UI
Range
ui:Feature

Instance ui:fixedSize

If a UI requires this feature it indicates the same thing as ui:noUserResize, and additionally it means that the UI will not resize the main widget on its own - it will always remain the same size (e.g. a pixmap based GUI). This feature may not make sense for all UI types. The data pointer for the LV2_Feature for this feature should always be set to NULL.

Instance ui:makeResident

If this feature is required by a UI the host MUST NEVER unload the shared library containing the UI implementation during the lifetime of the host process (e.g. never calling dlclose() on Linux). This feature may be needed by e.g. a Gtk UI that registers its own Glib types using g_type_register_static() - if it gets unloaded and then loaded again the type registration will break, since there is no way to unregister the types when the library is unloaded. The data pointer in the LV2_Feature for this feature should always be set to NULL.

Instance ui:makeSONameResident

This feature is ELF specific - it should only be used by UIs that use the ELF file format for the UI shared object files (e.g. on Linux). If it is required by an UI the UI should also list a number of SO names (shared object names) for libraries that the UI shared object depends on and that may not be unloaded during the lifetime of the host process, using the predicate @c ui:residentSONames, like this:
<http://my.pluginui> ui:residentSONames "libgtkmm-2.4.so.1", "libfoo.so.0"
The host MUST then make sure that the shared libraries with the given ELF SO names are not unloaded when the plugin UI is, but stay loaded during the entire lifetime of the host process. On Linux this can be accomplished by calling dlopen() on the shared library file with that SO name and never calling a matching dlclose(). However, if a plugin UI requires the @c ui:makeSONameResident feature, it MUST ALWAYS be safe for the host to just never unload the shared object containing the UI implementation, i.e. act as if the UI required the @c ui:makeResident feature instead. Thus the host only needs to find the shared library files corresponding to the given SO names if it wants to save RAM by unloading the UI shared object file when it is no longer needed. The data pointer for the LV2_Feature for this feature should always be set to NULL.

Instance ui:noUserResize

If a UI requires this feature it indicates that it does not make sense to let the user resize the main widget, and the host should prevent that. This feature may not make sense for all UI types. The data pointer for the LV2_Feature for this feature should always be set to NULL.

4. References

IETF RFC 2119
RFC 2119: Key words for use in RFCs to Indicate Requirement Levels . Internet Engineering Task Force, 1997.


Automatically generated from ui.ttl by lv2specgen at 2009-11-12 01:12 UTC

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