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author | David Robillard <d@drobilla.net> | 2011-03-19 03:29:35 +0000 |
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committer | David Robillard <d@drobilla.net> | 2011-03-19 03:29:35 +0000 |
commit | bb41a9e79114c1521d43466f4ed694a3b85838bb (patch) | |
tree | 1f850d0e23eade83c7d6c49b4c0416853ad52d45 | |
parent | a5609e9366c6110b1d2226439f8ed6b8fb04e85b (diff) | |
download | lv2-bb41a9e79114c1521d43466f4ed694a3b85838bb.tar.xz |
Use <q> for quoting initially introduced terms, not <em>.
-rw-r--r-- | core.lv2/lv2.ttl | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/core.lv2/lv2.ttl b/core.lv2/lv2.ttl index 860bd0f..9e77ff3 100644 --- a/core.lv2/lv2.ttl +++ b/core.lv2/lv2.ttl @@ -92,28 +92,28 @@ devices). See <a href="http://www.w3.org/TR/xhtml-basic/#s_xhtmlmodules" <h4>Overview</h4> <p>LV2 gives programmers the ability to write audio processors (or -<em>plugins</em>) in C/C++ which can be dynamically loaded into a range of -applications (or <em>hosts</em>).</p> - -<p>This specification is deliberately as short and simple as possible, but is -designed so that <em>extensions</em> can be defined to add more advanced -features. The shared library portion of the API includes only what must -necessarily be written in code. The information required to use a plugin is in -a companion data file, written in <a +<q>plugins</q>) in C/C++ which can be dynamically loaded into a range of +applications (or <q>hosts</q>).</p> + +<p>This <q>core</q> specification is deliberately as short and simple as +possible, but is designed so that <q>extensions</q> can be defined to add more +advanced features. The shared library portion of the API includes only what +must necessarily be written in code. The information required to use a plugin +is in a companion data file, written in <a href="http://www.w3.org/TeamSubmission/turtle/">Turtle</a>. Plugin libraries do not contain enough information to make use of the plugin possible; the data file is mandatory. This makes using, adding, and manipulating plugin data flexible and avoids binary compatibility issues.</p> <p>Plugins can operate on any type of data, which is input/output via -<em>ports</em>. Data is processed by first <em>connecting</em> each port to a +<q>ports</q>. Data is processed by first <q>connecting</q> each port to a buffer, then repeatedly calling a plugin's <code>run()</code> method to process -a <em>block</em> of data of some host-specified length (measured in audio +a <q>block</q> of data of some host-specified length (measured in audio frames).</p> -<p>This <em>core</em> specification defines two types of port, equivalent to -those in <a href="http://www.ladspa.org/">LADSPA</a>: <em>control</em> and -<em>audio</em>. Audio data is communicated using arrays with one +<p>The LV2 core specification defines two types of port, equivalent to those in +<a href="http://www.ladspa.org/">LADSPA</a>: <q>control</q> and +<q>audio</q>. Audio data is communicated using arrays with one <code>float</code> element per sample, allowing a block of audio to be processed by the plugin in a single call to <code>run()</code>. Control data is communicated using single <code>float</code> values, which are fixed and valid @@ -122,11 +122,11 @@ rate</q> is determined by the block size, which is controlled by the host (and not necessarily constant).</p> <p>Plugins reside in shared object files suitable for dynamic linking (e.g. via -<code>dlopen()</code>). This <em>library</em> provides one or more <a +<code>dlopen()</code>). This <q>library</q> provides one or more <a href="urn:struct:LV2_Descriptor">plugin descriptors</a> via the <code>lv2_descriptor()</code> function. These plugins can be instantiated to -create plugin <em>instances</em>, which can be run directly on data or -connected together to perform advanced signal processing tasks.</p> +create plugin <q>instances</q>, which can be run directly on data or connected +together to perform advanced signal processing tasks.</p> <h4>Threading Rules</h4> |