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authorDavid Robillard <d@drobilla.net>2010-10-04 18:21:08 +0000
committerDavid Robillard <d@drobilla.net>2010-10-04 18:21:08 +0000
commitcef9811dac46a9d54dab0f0d82ce5c3ae032fc7c (patch)
tree632b911da25fc24b6b3d331d7ceffc22606b8e5b /core.lv2/lv2.h
parent61842745ab15454ee66be54a6f3bcc148a75406f (diff)
downloadlv2-cef9811dac46a9d54dab0f0d82ce5c3ae032fc7c.tar.xz
Initial import of lv2plug.in universe.
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+/* LV2 - LADSPA (Linux Audio Developer's Simple Plugin API) Version 2
+ * Revision 1
+ *
+ * Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis,
+ * Stefan Westerfeld.
+ * Copyright (C) 2006-2008 Steve Harris, David Robillard.
+ *
+ * This header is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU Lesser General Public License as published
+ * by the Free Software Foundation; either version 2.1 of the License,
+ * or (at your option) any later version.
+ *
+ * This header is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
+ * USA.
+ */
+
+#ifndef LV2_H_INCLUDED
+#define LV2_H_INCLUDED
+
+#include <stdint.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/* ************************************************************************* */
+
+
+/** @file lv2.h
+ * C header for the LV2 specification <http://lv2plug.in/ns/lv2core>.
+ * Revision: 1
+ *
+ * == Overview ==
+ *
+ * There are a large number of open source and free software synthesis
+ * packages in use or development at this time. This API ('LV2')
+ * attempts to give programmers the ability to write simple 'plugin'
+ * audio processors in C/C++ and link them dynamically ('plug') into
+ * a range of these packages ('hosts'). It should be possible for any
+ * host and any plugin to communicate completely through this interface.
+ *
+ * This API is deliberately as short and simple as possible.
+ * The information required to use a plugin is in a companion data
+ * (RDF) file. The shared library portion of the API (defined in this
+ * header) does not contain enough information to make use of the plugin
+ * possible - the data file is mandatory.
+ *
+ * Plugins are expected to distinguish between control rate and audio
+ * rate data (or other types of data defined by extensions). Plugins have
+ * 'ports' that are inputs or outputs and each plugin is 'run' for a 'block'
+ * corresponding to a short time interval measured in samples. Audio rate
+ * data is communicated using arrays with one element per sample processed,
+ * allowing a block of audio to be processed by the plugin in a single
+ * pass. Control rate data is communicated using single values. Control
+ * rate data has a single value at the start of a call to the 'run()'
+ * function, and may be considered to remain this value for its duration.
+ * Thus the 'control rate' is determined by the block size, controlled by
+ * the host. The plugin may assume that all its input and output ports have
+ * been connected to the relevant data location (see the 'connect_port()'
+ * function below) before it is asked to run, unless the port has been set
+ * 'connection optional' in the plugin's data file.
+ *
+ * Plugins will reside in shared object files suitable for dynamic linking
+ * by dlopen() and family. The file will provide a number of 'plugin
+ * types' that can be used to instantiate actual plugins (sometimes known
+ * as 'plugin instances') that can be connected together to perform tasks.
+ * The host can access these plugin types using the lv2_descriptor()
+ * function.
+ *
+ * This API contains very limited error-handling.
+ *
+ * == Threading rules ==
+ *
+ * Certain hosts may need to call the functions provided by a plugin from
+ * multiple threads. For this to be safe, the plugin must be written so that
+ * those functions can be executed simultaneously without problems.
+ * To facilitate this, the functions provided by a plugin are divided into
+ * classes:
+ *
+ * - Discovery class: lv2_descriptor(), extension_data()
+ * - Instantiation class: instantiate(), cleanup(), activate(), deactivate()
+ * - Audio class: run(), connect_port()
+ *
+ * Extensions to this specification which add new functions MUST declare in
+ * which of these classes the functions belong, or define new classes for them.
+ * The rules that hosts must follow are these:
+ *
+ * - When a function from the Discovery class is running, no other
+ * functions in the same shared object file may run.
+ * - When a function from the Instantiation class is running for a plugin
+ * instance, no other functions for that instance may run.
+ * - When a function is running for a plugin instance, no other
+ * function in the same class may run for that instance.
+ *
+ * Any simultaneous calls that are not explicitly forbidden by these rules
+ * are allowed. For example, a host may call run() for two different plugin
+ * instances simultaneously.
+ */
+
+
+/* ************************************************************************* */
+
+
+/** Plugin Handle.
+ *
+ * This plugin handle indicates a particular instance of the plugin
+ * concerned. It is valid to compare this to NULL (0 for C++) but
+ * otherwise the host MUST NOT attempt to interpret it. The plugin
+ * may use it to reference internal instance data. */
+typedef void * LV2_Handle;
+
+
+/* ************************************************************************* */
+
+
+/** Feature data.
+ *
+ * These are passed to a plugin's instantiate method to represent a special
+ * feature the host has which the plugin may depend on. This is to allow
+ * extensions to the LV2 specification without causing any breakage.
+ * Extensions may specify what data needs to be passed here. The base
+ * LV2 specification does not define any features; hosts are not required
+ * to use this facility. */
+typedef struct _LV2_Feature {
+ /** A globally unique, case-sensitive identifier for this feature.
+ *
+ * This MUST be defined in the specification of any LV2 extension which
+ * defines a host feature. */
+ const char * URI;
+
+ /** Pointer to arbitrary data.
+ *
+ * This is to allow hosts to pass data to a plugin (simple values, data
+ * structures, function pointers, etc) as part of a 'feature'. The LV2
+ * specification makes no restrictions on the contents of this data.
+ * The data here MUST be cleary defined by the LV2 extension which defines
+ * this feature.
+ * If no data is required, this may be set to NULL. */
+ void * data;
+} LV2_Feature;
+
+
+/* ************************************************************************* */
+
+
+/** Descriptor for a Type of Plugin.
+ *
+ * This structure is used to describe a plugin type. It provides a number
+ * of functions to instantiate it, link it to buffers and run it. */
+typedef struct _LV2_Descriptor {
+
+ /** A globally unique, case-sensitive identifier for this plugin type.
+ *
+ * All plugins with the same URI MUST be compatible in terms of 'port
+ * signature', meaning they have the same number of ports, same port
+ * shortnames, and roughly the same functionality. URIs should
+ * probably contain a version number (or similar) for this reason.
+ *
+ * Rationale: When serializing session/patch/etc files, hosts MUST
+ * refer to a loaded plugin by the plugin URI only. In the future
+ * loading a plugin with this URI MUST yield a plugin with the
+ * same ports (etc) which is 100% compatible. */
+ const char * URI;
+
+ /** Function pointer that instantiates a plugin.
+ *
+ * A handle is returned indicating the new plugin instance. The
+ * instantiation function accepts a sample rate as a parameter as well
+ * as the plugin descriptor from which this instantiate function was
+ * found. This function must return NULL if instantiation fails.
+ *
+ * bundle_path is a string of the path to the LV2 bundle which contains
+ * this plugin binary. It MUST include the trailing directory separator
+ * (e.g. '/') so that BundlePath + filename gives the path to a file
+ * in the bundle.
+ *
+ * features is a NULL terminated array of LV2_Feature structs which
+ * represent the features the host supports. Plugins may refuse to
+ * instantiate if required features are not found here (however hosts
+ * SHOULD NOT use this as a discovery mechanism, instead reading the
+ * data file before attempting to instantiate the plugin). This array
+ * must always exist; if a host has no features, it MUST pass a single
+ * element array containing NULL (to simplify plugins).
+ *
+ * Note that instance initialisation should generally occur in
+ * activate() rather than here. If a host calls instantiate, it MUST
+ * call cleanup() at some point in the future. */
+ LV2_Handle (*instantiate)(const struct _LV2_Descriptor * descriptor,
+ double sample_rate,
+ const char * bundle_path,
+ const LV2_Feature *const * features);
+
+ /** Function pointer that connects a port on a plugin instance to a memory
+ * location where the block of data for the port will be read/written.
+ *
+ * The data location is expected to be of the type defined in the
+ * plugin's data file (e.g. an array of float for an lv2:AudioPort).
+ * Memory issues are managed by the host. The plugin must read/write
+ * the data at these locations every time run() is called, data
+ * present at the time of this connection call MUST NOT be
+ * considered meaningful.
+ *
+ * The host MUST NOT try to connect a data buffer to a port index
+ * that is not defined in the RDF data for the plugin. If it does,
+ * the plugin's behaviour is undefined.
+ *
+ * connect_port() may be called more than once for a plugin instance
+ * to allow the host to change the buffers that the plugin is reading
+ * or writing. These calls may be made before or after activate()
+ * or deactivate() calls. Note that there may be realtime constraints
+ * on connect_port (see lv2:hardRTCapable in lv2.ttl).
+ *
+ * connect_port() MUST be called at least once for each port before
+ * run() is called. The plugin must pay careful attention to the block
+ * size passed to the run function as the block allocated may only just
+ * be large enough to contain the block of data (typically samples), and
+ * is not guaranteed to be constant.
+ *
+ * Plugin writers should be aware that the host may elect to use the
+ * same buffer for more than one port and even use the same buffer for
+ * both input and output (see lv2:inPlaceBroken in lv2.ttl).
+ * However, overlapped buffers or use of a single buffer for both
+ * audio and control data may result in unexpected behaviour.
+ *
+ * If the plugin has the feature lv2:hardRTCapable then there are
+ * various things that the plugin MUST NOT do within the connect_port()
+ * function (see lv2.ttl). */
+ void (*connect_port)(LV2_Handle instance,
+ uint32_t port,
+ void * data_location);
+
+ /** Function pointer that initialises a plugin instance and activates
+ * it for use.
+ *
+ * This is separated from instantiate() to aid real-time support and so
+ * that hosts can reinitialise a plugin instance by calling deactivate()
+ * and then activate(). In this case the plugin instance must reset all
+ * state information dependent on the history of the plugin instance
+ * except for any data locations provided by connect_port(). If there
+ * is nothing for activate() to do then the plugin writer may provide
+ * a NULL rather than an empty function.
+ *
+ * When present, hosts MUST call this function once before run()
+ * is called for the first time. This call SHOULD be made as close
+ * to the run() call as possible and indicates to real-time plugins
+ * that they are now live, however plugins MUST NOT rely on a prompt
+ * call to run() after activate(). activate() may not be called again
+ * unless deactivate() is called first (after which activate() may be
+ * called again, followed by deactivate, etc. etc.). If a host calls
+ * activate, it MUST call deactivate at some point in the future.
+ *
+ * Note that connect_port() may be called before or after a call to
+ * activate(). */
+ void (*activate)(LV2_Handle instance);
+
+ /** Function pointer that runs a plugin instance for a block.
+ *
+ * Two parameters are required: the first is a handle to the particular
+ * instance to be run and the second indicates the block size (in
+ * samples) for which the plugin instance may run.
+ *
+ * Note that if an activate() function exists then it must be called
+ * before run(). If deactivate() is called for a plugin instance then
+ * the plugin instance may not be reused until activate() has been
+ * called again.
+ *
+ * If the plugin has the feature lv2:hardRTCapable then there are
+ * various things that the plugin MUST NOT do within the run()
+ * function (see lv2.ttl). */
+ void (*run)(LV2_Handle instance,
+ uint32_t sample_count);
+
+ /** This is the counterpart to activate() (see above). If there is
+ * nothing for deactivate() to do then the plugin writer may provide
+ * a NULL rather than an empty function.
+ *
+ * Hosts must deactivate all activated units after they have been run()
+ * for the last time. This call SHOULD be made as close to the last
+ * run() call as possible and indicates to real-time plugins that
+ * they are no longer live, however plugins MUST NOT rely on prompt
+ * deactivation. Note that connect_port() may be called before or
+ * after a call to deactivate().
+ *
+ * Note that deactivation is not similar to pausing as the plugin
+ * instance will be reinitialised when activate() is called to reuse it.
+ * Hosts MUST NOT call deactivate() unless activate() was previously
+ * called. */
+ void (*deactivate)(LV2_Handle instance);
+
+ /** This is the counterpart to instantiate() (see above). Once an instance
+ * of a plugin has been finished with it can be deleted using this
+ * function. The instance handle passed ceases to be valid after
+ * this call.
+ *
+ * If activate() was called for a plugin instance then a corresponding
+ * call to deactivate() MUST be made before cleanup() is called.
+ * Hosts MUST NOT call cleanup() unless instantiate() was previously
+ * called. */
+ void (*cleanup)(LV2_Handle instance);
+
+ /** Function pointer that can be used to return additional instance data for
+ * a plugin defined by some extenion (e.g. a struct containing additional
+ * function pointers).
+ *
+ * The actual type and meaning of the returned object MUST be specified
+ * precisely by the extension if it defines any extra data. If a particular
+ * extension does not define extra instance data, this function MUST return
+ * NULL for that extension's URI. If a plugin does not support any
+ * extensions that define extra instance data, this function pointer may be
+ * set to NULL rather than providing an empty function.
+ *
+ * The only parameter is the URI of the extension. The plugin MUST return
+ * NULL if it does not support the extension, but hosts SHOULD NOT use this
+ * as a discovery method (e.g. hosts should only call this function for
+ * extensions known to be supported by the plugin from the data file).
+ *
+ * The host is never responsible for freeing the returned value.
+ *
+ * NOTE: This function should return a struct (likely containing function
+ * pointers) and NOT a direct function pointer. Standard C and C++ do not
+ * allow type casts from void* to a function pointer type. To provide
+ * additional functions a struct should be returned containing the extra
+ * function pointers (which is valid standard code, and a much better idea
+ * for extensibility anyway). */
+ const void* (*extension_data)(const char * uri);
+
+} LV2_Descriptor;
+
+
+/* ****************************************************************** */
+
+
+/** Accessing Plugin Types.
+ *
+ * The exact mechanism by which plugins are loaded is host-dependent,
+ * however all most hosts will need to know is the URI of the plugin they
+ * wish to load. The environment variable LV2_PATH, if present, should
+ * contain a colon-separated path indicating directories (containing
+ * plugin bundle subdirectories) that should be searched (in order)
+ * for plugins. It is expected that hosts will use a library to provide
+ * this functionality.
+ *
+ * A plugin programmer must include a function called "lv2_descriptor"
+ * with the following function prototype within the shared object
+ * file. This function will have C-style linkage (if you are using
+ * C++ this is taken care of by the 'extern "C"' clause at the top of
+ * the file).
+ *
+ * A host will find the plugin shared object file by one means or another,
+ * find the lv2_descriptor() function, call it, and proceed from there.
+ *
+ * Plugin types are accessed by index (not ID) using values from 0
+ * upwards. Out of range indexes must result in this function returning
+ * NULL, so the plugin count can be determined by checking for the least
+ * index that results in NULL being returned. Index has no meaning,
+ * hosts MUST NOT depend on it remaining constant (ie when serialising)
+ * in any way. */
+const LV2_Descriptor * lv2_descriptor(uint32_t index);
+
+
+/** Datatype corresponding to the lv2_descriptor() function. */
+typedef const LV2_Descriptor *
+(*LV2_Descriptor_Function)(uint32_t index);
+
+
+/* ******************************************************************** */
+
+
+/* Put this (LV2_SYMBOL_EXPORT) before any functions that are to be loaded
+ * by the host as a symbol from the dynamic library.
+ */
+#ifdef WIN32
+#define LV2_SYMBOL_EXPORT __declspec(dllexport)
+#else
+#define LV2_SYMBOL_EXPORT
+#endif
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* LV2_H_INCLUDED */
+