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authorDavid Robillard <d@drobilla.net>2010-10-21 22:03:51 +0000
committerDavid Robillard <d@drobilla.net>2010-10-21 22:03:51 +0000
commit6301993d3a32f76f94c53496be9c861683008c91 (patch)
treeee0a51bb99f4bd1cb184fa922514d5f3042894f3 /ext/atom.lv2
parentf2d1b5c2bd36751e6139f985277fe2551f83e35a (diff)
downloadlv2-6301993d3a32f76f94c53496be9c861683008c91.tar.xz
Use lv2_object prefix instead of lv2_atom_object to make API sanely terse.
Breaks the conventions/rules, but far more friendly... (and making a separate "object" extension would clearly be a bad and confusing idea anyway).
Diffstat (limited to 'ext/atom.lv2')
-rw-r--r--ext/atom.lv2/atom-helpers.h62
1 files changed, 30 insertions, 32 deletions
diff --git a/ext/atom.lv2/atom-helpers.h b/ext/atom.lv2/atom-helpers.h
index 97f936c..5913aee 100644
--- a/ext/atom.lv2/atom-helpers.h
+++ b/ext/atom.lv2/atom-helpers.h
@@ -44,35 +44,35 @@ lv2_atom_pad_size(uint16_t size)
return (size + 3) & (~3);
}
-typedef LV2_Atom_Property* LV2_Atom_Object_Iter;
+typedef LV2_Atom_Property* LV2_Object_Iter;
-static inline LV2_Atom_Object_Iter
-lv2_atom_object_get_iter(LV2_Atom_Property* prop)
+static inline LV2_Object_Iter
+lv2_object_get_iter(LV2_Atom_Property* prop)
{
- return (LV2_Atom_Object_Iter)prop;
+ return (LV2_Object_Iter)prop;
}
static inline bool
-lv2_atom_object_iter_is_end(const LV2_Atom* object, LV2_Atom_Object_Iter iter)
+lv2_object_iter_is_end(const LV2_Atom* object, LV2_Object_Iter iter)
{
return (uint8_t*)iter >= (object->body + object->size);
}
static inline bool
-lv2_atom_object_iter_equals(const LV2_Atom_Object_Iter l, const LV2_Atom_Object_Iter r)
+lv2_object_iter_equals(const LV2_Object_Iter l, const LV2_Object_Iter r)
{
return l == r;
}
-static inline LV2_Atom_Object_Iter
-lv2_atom_object_iter_next(const LV2_Atom_Object_Iter iter)
+static inline LV2_Object_Iter
+lv2_object_iter_next(const LV2_Object_Iter iter)
{
- return (LV2_Atom_Object_Iter)(
+ return (LV2_Object_Iter)(
(uint8_t*)iter + sizeof(LV2_Atom_Property) + lv2_atom_pad_size(iter->value.size));
}
static inline LV2_Atom_Property*
-lv2_atom_object_iter_get(LV2_Atom_Object_Iter iter)
+lv2_object_iter_get(LV2_Object_Iter iter)
{
return (LV2_Atom_Property*)iter;
}
@@ -83,14 +83,14 @@ lv2_atom_object_iter_get(LV2_Atom_Object_Iter iter)
* This macro is used similarly to a for loop (which it expands to), e.g.:
* <pre>
* LV2_OBJECT_FOREACH(object, i) {
- * LV2_Atom_Property* prop = lv2_atom_object_iter_get(i);
+ * LV2_Atom_Property* prop = lv2_object_iter_get(i);
* // Do things with prop here...
* }
*/
#define LV2_OBJECT_FOREACH(obj, iter) \
- for (LV2_Atom_Object_Iter (iter) = lv2_atom_object_get_iter((LV2_Atom_Property*)(obj)->body); \
- !lv2_atom_object_iter_is_end(obj, (iter)); \
- (iter) = lv2_atom_object_iter_next(iter))
+ for (LV2_Object_Iter (iter) = lv2_object_get_iter((LV2_Atom_Property*)(obj)->body); \
+ !lv2_object_iter_is_end(obj, (iter)); \
+ (iter) = lv2_object_iter_next(iter))
/** Append a Property body to an Atom that contains properties (e.g. atom:Object).
* This function will write the property body (not including an LV2_Object
@@ -113,9 +113,9 @@ lv2_atom_append_property(LV2_Atom* object,
object->size = lv2_atom_pad_size(object->size);
LV2_Atom_Property* prop = (LV2_Atom_Property*)(object->body + object->size);
prop->key = key;
- prop->object.type = value_type;
- prop->object.size = value_size;
- memcpy(prop->object.body, value_body, value_size);
+ prop->value.type = value_type;
+ prop->value.size = value_size;
+ memcpy(prop->value.body, value_body, value_size);
object->size += sizeof(uint32_t) + sizeof(LV2_Atom_Property) + value_size;
return prop;
}
@@ -133,22 +133,20 @@ lv2_atom_is_a(LV2_Atom* object,
uint32_t atom_Object,
uint32_t type)
{
- if (lv2_atom_is_null(object)) {
+ if (lv2_atom_is_null(object))
return false;
- }
- if (object->type == type) {
+ if (object->type == type)
return true;
- }
if (object->type == atom_Object) {
- for (LV2_Atom_Object_Iter i = lv2_atom_object_get_iter((LV2_Atom_Property*)object->body);
- !lv2_atom_object_iter_is_end(object, i);
- i = lv2_atom_object_iter_next(i)) {
- LV2_Atom_Property* prop = lv2_atom_object_iter_get(i);
+ for (LV2_Object_Iter i = lv2_object_get_iter((LV2_Atom_Property*)object->body);
+ !lv2_object_iter_is_end(object, i);
+ i = lv2_object_iter_next(i)) {
+ LV2_Atom_Property* prop = lv2_object_iter_get(i);
if (prop->key == rdf_type) {
- if (prop->object.type == atom_URIInt) {
- const uint32_t object_type = *(uint32_t*)prop->object.body;
+ if (prop->value.type == atom_URIInt) {
+ const uint32_t object_type = *(uint32_t*)prop->value.body;
if (object_type == type)
return true;
} else {
@@ -166,7 +164,7 @@ lv2_atom_is_a(LV2_Atom* object,
typedef struct {
uint32_t key; ///< Set by the user to the desired key to query.
LV2_Atom* value; ///< Possibly set by query function to the found value
-} LV2_Atom_Object_Query;
+} LV2_Object_Query;
/** "Query" an object, getting a pointer to the values for various keys.
* The value pointer of each item in @a q will be set to the location of
@@ -176,18 +174,18 @@ typedef struct {
* quickly without allocating any memory. This function is realtime safe.
*/
int
-lv2_atom_object_query(LV2_Atom* object, LV2_Atom_Object_Query* query)
+lv2_object_query(LV2_Atom* object, LV2_Object_Query* query)
{
int matches = 0;
int n_queries = 0;
// Count number of query keys so we can short-circuit when done
- for (LV2_Atom_Object_Query* q = query; q->key; ++q)
+ for (LV2_Object_Query* q = query; q->key; ++q)
++n_queries;
LV2_OBJECT_FOREACH(object, o) {
- LV2_Atom_Property* prop = lv2_atom_object_iter_get(o);
- for (LV2_Atom_Object_Query* q = query; q->key; ++q) {
+ LV2_Atom_Property* prop = lv2_object_iter_get(o);
+ for (LV2_Object_Query* q = query; q->key; ++q) {
if (q->key == prop->key && !q->value) {
q->value = &prop->value;
if (++matches == n_queries)