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author | Lars Luthman <lars.luthman@gmail.com> | 2011-03-26 18:54:31 +0000 |
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committer | Lars Luthman <lars.luthman@gmail.com> | 2011-03-26 18:54:31 +0000 |
commit | f4baa8b70e3d26bc3f19e230729f0f409afb36e3 (patch) | |
tree | 104ba23f8be1cdfbbf6ab7ac1775b31e0cbe1a6a /ext/ui.lv2/ui.ttl | |
parent | c0fab291ecc8e1aab4ae4d20c7bd0440bb65f7af (diff) | |
download | lv2-f4baa8b70e3d26bc3f19e230729f0f409afb36e3.tar.xz |
Oops. Change UI bundle suffix from .ttl to .lv2
Diffstat (limited to 'ext/ui.lv2/ui.ttl')
-rw-r--r-- | ext/ui.lv2/ui.ttl | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/ext/ui.lv2/ui.ttl b/ext/ui.lv2/ui.ttl new file mode 100644 index 0000000..6cdb944 --- /dev/null +++ b/ext/ui.lv2/ui.ttl @@ -0,0 +1,192 @@ +# In-process UI extension +# +# Copyright (C) 2010-2011 Lars Luthman <mail@larsluthman.net> +# +# based on lv2.ttl, which is +# Copyright (C) 2006-2008 Steve Harris, Dave Robillard +# +# This extension should be considered a replacement for the earlier +# in-process UI extension with the URI <http://lv2plug.in/ns/extensions/ui>. +# Hosts and plugins that used that extension should use this one instead. +# The earlier in-process UI extension is not compatible with LV2 revision 3 +# and later and may break in subtle ways. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR +# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +# OTHER DEALINGS IN THE SOFTWARE. + +@prefix ui: <http://lv2plug.in/ns/ext/ui#>. +@prefix lv2: <http://lv2plug.in/ns/lv2core#>. +@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> . +@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> . +@prefix doap: <http://usefulinc.com/ns/doap#> . +@prefix foaf: <http://xmlns.com/foaf/0.1/> . + +<http://lv2plug.in/ns/ext/ui> a lv2:Specification ; + doap:license <http://usefulinc.com/doap/licenses/mit>; + doap:name "LV2 in-process UI" ; + doap:release [ + doap:revision "0.1" ; + doap:created "2011-03-26" + ]; + doap:maintainer [ + a foaf:Person; + foaf:name "Lars Luthman"; + foaf:mbox <mailto:mail@larsluthman.net>; + ]; + lv2:documentation """ +<p>This extension defines an interface that can be used to create UIs for +plugins. The UIs are code that reside in shared object files in an LV2 +bundle and are referenced in the RDF data using the triples +<pre> + @prefix ui: <http://lv2plug.in/ns/ext/ui#>. + <http://my.pluginui> a ui-gtk:GtkUI; + lv2:appliesTo <http://my.plugin>; + ui:binary <myui.so>. +</pre> +where <http://my.plugin> is the URI of the plugin, +<http://my.pluginui> is +the URI of the plugin UI and <myui.so> is the relative URI +to the shared +object file. While it is possible to have the plugin UI and the plugin in +the same shared object file it is probably a good idea to keep them +separate so that hosts that don't want UIs don't have to load the UI code. +</p> + +<p>A UI MUST specify its class in the RDF data and the class MUST be a proper +subclass of ui:UI, in this case ui-gtk:GtkUI. The class defines what type the UI +is, e.g. what graphics toolkit it uses. There are no UI classes defined in +this extension, those are specified separately (and anyone can define their +own). +</p> + +<p>It's entirely possible to have multiple UIs for the same plugin, or to have +the UI for a plugin in a different bundle from the actual plugin - this +way people other than the plugin author can write plugin UIs independently +without editing the original plugin bundle. It is also possible to have one +UI that works with several different plugins. +</p> + +<p>UIs should also be written in such a way that the host may load several +instances of an UI, or different UIs, and use them with the same plugin +instance. +</p> + +<p>Note that the process that loads the shared object file containing the UI +code and the process that loads the shared object file containing the +actual plugin implementation do not have to be the same. There are many +valid reasons for having the plugin and the UI in different processes, or +even on different machines. This means that you can <b>not</b> use singletons +and global variables and expect them to refer to the same objects in the +UI and the actual plugin. The function callback interface defined in the +header lv2_ui.h is all you can expect to work. +</p> +""". + +############## +## UI Class ## +############## + +ui:UI a rdfs:Class; + rdfs:subClassOf lv2:Feature; + rdfs:label "UI"; + lv2:documentation """ +<p>The class which represents an LV2 plugin UI. +</p> + +<p>To be used by a host a UI MUST have at least the following properties: +<pre> + rdf:type (with object a proper subclass of ui:UI) + doap:name (one without language tag) + lv2:binary (with a shared object file as object) + lv2:appliesTo (with a LV2 plugin as object) +</pre> +The rdf:type of an UI is used by the host to decide whether it supports the +UI and how to handle the LV2_UI_Widget object that is returned by the UIs +get_widget() function. For example, a type of ui-gtk:GtkGUI might tell the host +that LV2_UI_Widget is a pointer to an object of a type defined in the Gtk+ +library. No UI types are defined in this extension, that is intentionally +left for other extensions. +</p> + +<p>The doap:name property should be at most a few words in length using title +capitalization, e.g. "Flashy Mixer GUI". Use lv2:documentation for more +detailed descriptions.</p> + +<p>UIs may have optional or required features, specified using lv2:optionalFeature +or lv2:requiredFeature. The same rules apply here as for plugins; a host MUST +pass the LV2_Feature objects for all features it supports to the UI's +instantiate() function, a host SHOULD not try to instantiate an UI if it +doesn't support all of it's required features, and an UI MUST fail to +instantiate if the host doesn't pass all required features to instantiate(). +</p> + +<p>For details about the C API used to load UIs, see the file lv2_ui.h. +</p> +""" . + + +#################### +## Port Protocols ## +#################### + +ui:PortProtocol a rdfs:Class; + rdfs:subClassOf lv2:Feature; + rdfs:label "Port protocol"; + lv2:documentation """ +<p>A PortProtocol defines a certain way of communicating port data between UI +and plugin. PortProtocols can be specified in additional extensions, and +those extensions MUST specify +</p> + +<p><ol> +<li>Which plugin port types the buffer type is valid for</li> +<li>When the host should call port_event() in LV2_UI_Descriptor</li> +<li>The format of the data in the buffer passed to port_event()</li> +<li>The format of the data in the buffer passed to write_port()</li> +<li>What happens when the UI calls write_port() in LV2_UI_Host_Descriptor</li> +<li>What data (if any) should be passed in the LV2_Feature data pointer. </li> +</ol></p> + +<p>For an example, see ui:floatControl. +</p> + +<p>PortProtocol is a subclass of lv2:Feature, so UIs use lv2:optionalFeature and +lv2:requiredFeature to specify which PortProtocols they want to use. +</p> +""". + +ui:floatControl a ui:PortProtocol; + rdfs:label "Floating point value"; + lv2:documentation """ +<ol> +<li>This PortProtocol is valid for ports with the type lv2:ControlPort.</li> +<li>The host SHOULD call port_event() as soon as possible when the port value + has changed, but the plugin MUST NOT depend on a call for every change or + the timing of the calls. However, the host MUST do the calls in the same + order that the value changes occur in.</li> +<li>The format of the data in the buffer passed to port_event() is a single + float, and the buffer size is sizeof(float).</li> +<li>Same as 3.</li> +<li>The host SHOULD change the port value as soon as possible when write_port() + is called, but the UI MUST NOT depend on a change for every call or the + timing of the changes. However, the host MUST do the changes in the same + order that the function calls occur in.</li> +<li>The data pointer in the LV2_Feature object for this feature should be + NULL.</li> +</ol> +""". |