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-rw-r--r--ext/atom.lv2/atom-helpers.h94
1 files changed, 47 insertions, 47 deletions
diff --git a/ext/atom.lv2/atom-helpers.h b/ext/atom.lv2/atom-helpers.h
index 9d48a29..0a19d25 100644
--- a/ext/atom.lv2/atom-helpers.h
+++ b/ext/atom.lv2/atom-helpers.h
@@ -34,92 +34,92 @@
#include "lv2/lv2plug.in/ns/ext/atom/atom.h"
-typedef LV2_Atom_Property* LV2_Object_Iter;
+typedef LV2_Atom_Property* LV2_Thing_Iter;
-/** Get an iterator pointing to @c prop in some LV2_Object */
-static inline LV2_Object_Iter
-lv2_object_begin(const LV2_Object* obj)
+/** Get an iterator pointing to @c prop in some LV2_Thing */
+static inline LV2_Thing_Iter
+lv2_thing_begin(const LV2_Thing* obj)
{
- return (LV2_Object_Iter)(obj->properties);
+ return (LV2_Thing_Iter)(obj->properties);
}
-/** Return true iff @c iter has reached the end of @c object */
+/** Return true iff @c iter has reached the end of @c thing */
static inline bool
-lv2_object_iter_is_end(const LV2_Object* obj, LV2_Object_Iter iter)
+lv2_thing_iter_is_end(const LV2_Thing* obj, LV2_Thing_Iter iter)
{
return (uint8_t*)iter >= ((uint8_t*)obj + sizeof(LV2_Atom) + obj->size);
}
/** Return true iff @c l points to the same property as @c r */
static inline bool
-lv2_object_iter_equals(const LV2_Object_Iter l, const LV2_Object_Iter r)
+lv2_thing_iter_equals(const LV2_Thing_Iter l, const LV2_Thing_Iter r)
{
return l == r;
}
/** Return an iterator to the property following @c iter */
-static inline LV2_Object_Iter
-lv2_object_iter_next(const LV2_Object_Iter iter)
+static inline LV2_Thing_Iter
+lv2_thing_iter_next(const LV2_Thing_Iter iter)
{
- return (LV2_Object_Iter)((uint8_t*)iter
- + sizeof(LV2_Atom_Property)
- + lv2_atom_pad_size(iter->value.size));
+ return (LV2_Thing_Iter)((uint8_t*)iter
+ + sizeof(LV2_Atom_Property)
+ + lv2_atom_pad_size(iter->value.size));
}
/** Return the property pointed to by @c iter */
static inline LV2_Atom_Property*
-lv2_object_iter_get(LV2_Object_Iter iter)
+lv2_thing_iter_get(LV2_Thing_Iter iter)
{
return (LV2_Atom_Property*)iter;
}
/**
- A macro for iterating over all properties of an Object.
- @param obj The object to iterate over
+ A macro for iterating over all properties of an Thing.
+ @param obj The thing to iterate over
@param iter The name of the iterator
This macro is used similarly to a for loop (which it expands to), e.g.:
<pre>
- LV2_OBJECT_FOREACH(object, i) {
- LV2_Atom_Property* prop = lv2_object_iter_get(i);
- // Do things with prop here...
+ LV2_THING_FOREACH(thing, i) {
+ LV2_Atom_Property* prop = lv2_thing_iter_get(i);
+ // Do things with prop here...
}
</pre>
*/
-#define LV2_OBJECT_FOREACH(obj, iter) \
- for (LV2_Object_Iter (iter) = lv2_object_begin(obj); \
- !lv2_object_iter_is_end(obj, (iter)); \
- (iter) = lv2_object_iter_next(iter))
+#define LV2_THING_FOREACH(thing, iter) \
+ for (LV2_Thing_Iter (iter) = lv2_thing_begin(thing); \
+ !lv2_thing_iter_is_end(thing, (iter)); \
+ (iter) = lv2_thing_iter_next(iter))
/**
- Append a Property body to an Atom that contains properties (e.g. atom:Object).
- @param object Pointer to the atom that contains the property to add. object.size
- must be valid, but object.type is ignored.
+ Append a Property body to an Atom that contains properties (e.g. atom:Thing).
+ @param thing Pointer to the atom that contains the property to add. thing.size
+ must be valid, but thing.type is ignored.
@param key The key of the new property
@param value_type The type of the new value
@param value_size The size of the new value
@param value_body Pointer to the new value's data
@return a pointer to the new LV2_Atom_Property in @c body.
- This function will write the property body (not including an LV2_Object
+ This function will write the property body (not including an LV2_Thing
header) at lv2_atom_pad_size(body + size). Thus, it can be used with any
Atom type that contains headerless 32-bit aligned properties.
*/
static inline LV2_Atom_Property*
-lv2_object_append(LV2_Object* object,
- uint32_t key,
- uint32_t value_type,
- uint32_t value_size,
- const void* value_body)
+lv2_thing_append(LV2_Thing* thing,
+ uint32_t key,
+ uint32_t value_type,
+ uint32_t value_size,
+ const void* value_body)
{
- object->size = lv2_atom_pad_size(object->size);
+ thing->size = lv2_atom_pad_size(thing->size);
LV2_Atom_Property* prop = (LV2_Atom_Property*)(
- (uint8_t*)object + sizeof(LV2_Atom) + object->size);
+ (uint8_t*)thing + sizeof(LV2_Atom) + thing->size);
prop->key = key;
prop->value.type = value_type;
prop->value.size = value_size;
memcpy(prop->value.body, value_body, value_size);
- object->size += sizeof(LV2_Atom_Property) + value_size;
+ thing->size += sizeof(LV2_Atom_Property) + value_size;
return prop;
}
@@ -130,36 +130,36 @@ lv2_atom_is_null(LV2_Atom* atom)
return !atom || (atom->type == 0 && atom->size == 0);
}
-/** A single entry in an Object query. */
+/** A single entry in an Thing query. */
typedef struct {
uint32_t key; /**< Key to query (input set by user) */
const LV2_Atom** value; /**< Found value (output set by query function) */
-} LV2_Object_Query;
+} LV2_Thing_Query;
-static const LV2_Object_Query LV2_OBJECT_QUERY_END = { 0, NULL };
+static const LV2_Thing_Query LV2_THING_QUERY_END = { 0, NULL };
/**
- "Query" an object, getting a pointer to the values for various keys.
+ "Query" an thing, getting a pointer to the values for various keys.
The value pointer of each item in @c query will be set to the location of
- the corresponding value in @c object. Every value pointer in @c query MUST
- be initialised to NULL. This function reads @c object in a single linear
- sweep. By allocating @c query on the stack, objects can be "queried"
+ the corresponding value in @c thing. Every value pointer in @c query MUST
+ be initialised to NULL. This function reads @c thing in a single linear
+ sweep. By allocating @c query on the stack, things can be "queried"
quickly without allocating any memory. This function is realtime safe.
*/
static inline int
-lv2_object_query(const LV2_Object* object, LV2_Object_Query* query)
+lv2_thing_query(const LV2_Thing* thing, LV2_Thing_Query* query)
{
int matches = 0;
int n_queries = 0;
/* Count number of query keys so we can short-circuit when done */
- for (LV2_Object_Query* q = query; q->key; ++q)
+ for (LV2_Thing_Query* q = query; q->key; ++q)
++n_queries;
- LV2_OBJECT_FOREACH(object, o) {
- const LV2_Atom_Property* prop = lv2_object_iter_get(o);
- for (LV2_Object_Query* q = query; q->key; ++q) {
+ LV2_THING_FOREACH(thing, o) {
+ const LV2_Atom_Property* prop = lv2_thing_iter_get(o);
+ for (LV2_Thing_Query* q = query; q->key; ++q) {
if (q->key == prop->key && !*q->value) {
*q->value = &prop->value;
if (++matches == n_queries)