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-rw-r--r--lv2/lv2plug.in/ns/extensions/ui/lv2-ui.doap.ttl2
-rw-r--r--lv2/lv2plug.in/ns/extensions/ui/ui.h195
-rw-r--r--lv2/lv2plug.in/ns/extensions/ui/ui.ttl13
3 files changed, 103 insertions, 107 deletions
diff --git a/lv2/lv2plug.in/ns/extensions/ui/lv2-ui.doap.ttl b/lv2/lv2plug.in/ns/extensions/ui/lv2-ui.doap.ttl
index 2abb648..24397c3 100644
--- a/lv2/lv2plug.in/ns/extensions/ui/lv2-ui.doap.ttl
+++ b/lv2/lv2plug.in/ns/extensions/ui/lv2-ui.doap.ttl
@@ -8,7 +8,7 @@
rdfs:seeAlso <../../meta/meta.ttl> ;
doap:license <http://opensource.org/licenses/isc> ;
doap:name "LV2 UI" ;
- doap:shortdesc "Generic UI interface for LV2 plugins." ;
+ doap:shortdesc "LV2 plugin UIs of any type." ;
doap:created "2006-00-00" ;
doap:developer <http://lv2plug.in/ns/meta#larsl> ;
doap:maintainer <http://drobilla.net/drobilla#me> ;
diff --git a/lv2/lv2plug.in/ns/extensions/ui/ui.h b/lv2/lv2plug.in/ns/extensions/ui/ui.h
index e59e298..9eaa75c 100644
--- a/lv2/lv2plug.in/ns/extensions/ui/ui.h
+++ b/lv2/lv2plug.in/ns/extensions/ui/ui.h
@@ -1,6 +1,6 @@
/*
LV2 UI Extension
- Copyright 2009-2013 David Robillard <d@drobilla.net>
+ Copyright 2009-2014 David Robillard <d@drobilla.net>
Copyright 2006-2011 Lars Luthman <lars.luthman@gmail.com>
Permission to use, copy, modify, and/or distribute this software for any
@@ -17,8 +17,9 @@
*/
/**
- @file ui.h
- C header for the LV2 UI extension <http://lv2plug.in/ns/extensions/ui>.
+ @file ui.h User Interface API
+
+ For high-level documentation, see <http://lv2plug.in/ns/extensions/ui>.
*/
#ifndef LV2_UI_H
@@ -75,20 +76,16 @@ extern "C" {
typedef void* LV2UI_Widget;
/**
- A pointer to an instance of a UI.
+ A pointer to UI instance internals.
- It is valid to compare this to NULL (0 for C++) but otherwise the host MUST
- not attempt to interpret it. The UI plugin may use it to reference internal
- instance data.
+ The host may compare this to NULL, but otherwise MUST NOT interpret it.
*/
typedef void* LV2UI_Handle;
/**
A pointer to a controller provided by the host.
- It is valid to compare this to NULL (0 for C++) but otherwise the UI plugin
- MUST NOT attempt to interpret it. The host may use it to reference internal
- instance data.
+ The UI may compare this to NULL, but otherwise MUST NOT interpret it.
*/
typedef void* LV2UI_Controller;
@@ -98,22 +95,20 @@ typedef void* LV2UI_Controller;
typedef void* LV2UI_Feature_Handle;
/**
- The type of the host-provided function that the UI can use to
- send data to a plugin's input ports.
+ A host-provided function that sends data to a plugin's input ports.
- The @p buffer parameter must point to a block of data, @c buffer_size bytes
+ The @p buffer parameter must point to a block of data, @p buffer_size bytes
large. The format of this data and how the host should use it is defined by
the @p port_protocol. This buffer is owned by the UI and is only valid for
the duration of this call.
The @p port_protocol parameter should either be 0 or the URID for a
ui:PortProtocol. If it is 0, the protocol is implicitly ui:floatProtocol,
- the port must be an lv2:ControlPort input, @c buffer must point to a single
- float value, and @c buffer_size must be sizeof(float).
+ the port MUST be an lv2:ControlPort input, @p buffer MUST point to a single
+ float value, and @p buffer_size MUST be sizeof(float).
- The UI SHOULD NOT use a PortProtocol not supported by the host (i.e. one not
- passed by the host as a feature), but the host MUST gracefully ignore any
- port_protocol it does not understand.
+ The UI SHOULD NOT use a protocol not supported by the host, but the host
+ MUST gracefully ignore any protocol it does not understand.
*/
typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller,
uint32_t port_index,
@@ -122,7 +117,7 @@ typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller,
const void* buffer);
/**
- The implementation of a UI.
+ A plugin UI.
A pointer to an object of this type is returned by the lv2ui_descriptor()
function.
@@ -134,32 +129,29 @@ typedef struct _LV2UI_Descriptor {
const char* URI;
/**
- Create a new UI object and return a handle to it. This function works
- similarly to the instantiate() member in LV2_Descriptor.
+ Create a new UI and return a handle to it. This function works
+ similarly to LV2_Descriptor::instantiate().
- @param descriptor The descriptor for the UI that you want to instantiate.
+ @param descriptor The descriptor for the UI to instantiate.
@param plugin_uri The URI of the plugin that this UI will control.
- @param bundle_path The path to the bundle containing the RDF data file
- that references this shared object file, including the trailing '/'.
+ @param bundle_path The path to the bundle containing this UI, including
+ the trailing directory separator.
- @param write_function A function provided by the host that the UI can use
- to send data to the plugin's input ports.
+ @param write_function A function that the UI can use to send data to the
+ plugin's input ports.
- @param controller A handle for the plugin instance that should be passed
- as the first parameter of @p write_function.
+ @param controller A handle for the plugin instance to be passed as the
+ first parameter of UI methods.
- @param widget A pointer to an LV2UI_Widget. The UI will write a widget
- pointer to this location (what type of widget depends on the RDF class of
- the UI) that will be the main UI widget.
+ @param widget (output) widget pointer. The UI points this at its main
+ widget, which has the type defined by the UI type in the data file.
- @param features An array of LV2_Feature pointers. The host must pass all
- feature URIs that it and the UI supports and any additional data, just
- like in the LV2 plugin instantiate() function. Note that UI features and
- plugin features are NOT necessarily the same, they just share the same
- data structure - this will probably not be the same array as the one the
- plugin host passes to a plugin.
+ @param features An array of LV2_Feature pointers. The host must pass
+ all feature URIs that it and the UI supports and any additional data, as
+ in LV2_Descriptor::instantiate(). Note that UI features and plugin
+ features are not necessarily the same.
*/
LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor,
@@ -172,33 +164,29 @@ typedef struct _LV2UI_Descriptor {
/**
- Destroy the UI object and the associated widget. The host must not try
- to access the widget after calling this function.
+ Destroy the UI. The host must not try to access the widget after
+ calling this function.
*/
void (*cleanup)(LV2UI_Handle ui);
/**
Tell the UI that something interesting has happened at a plugin port.
- What is interesting and how it is written to the buffer passed to this
- function is defined by the @p format parameter, which has the same
- meaning as in LV2UI_Write_Function. The only exception is ports of the
- class lv2:ControlPort, for which this function should be called when the
- port value changes (it does not have to be called for every single change
- if the host's UI thread has problems keeping up with the thread the
- plugin is running in), @p buffer_size should be 4, the buffer should
- contain a single IEEE-754 float, and @p format should be 0.
-
- By default, the host should only call this function for input ports of
- the lv2:ControlPort class. However, this can be modified by using
- ui:portNotification in the UI data, or the ui:portSubscribe feature.
-
- The @p buffer is only valid during the time of this function call, so if
- the UI wants to keep it for later use it has to copy the contents to an
- internal buffer.
-
- This member may be set to NULL if the UI is not interested in any
- port events.
+ What is "interesting" and how it is written to @p buffer is defined by
+ @p format, which has the same meaning as in LV2UI_Write_Function().
+ Format 0 is a special case for lv2:ControlPort, where this function
+ should be called when the port value changes (but not necessarily for
+ every change), @p buffer_size must be sizeof(float), and @p buffer
+ points to a single IEEE-754 float.
+
+ By default, the host should only call this function for lv2:ControlPort
+ inputs. However, the UI can request updates for other ports statically
+ with ui:portNotification or dynamicaly with ui:portSubscribe.
+
+ The UI MUST NOT retain any reference to @p buffer after this function
+ returns, it is only valid for the duration of the call.
+
+ This member may be NULL if the UI is not interested in any port events.
*/
void (*port_event)(LV2UI_Handle ui,
uint32_t port_index,
@@ -207,22 +195,21 @@ typedef struct _LV2UI_Descriptor {
const void* buffer);
/**
- Return a data structure associated with an extension URI, for example
- a struct containing additional function pointers.
+ Return a data structure associated with an extension URI, typically an
+ interface struct with additional function pointers
- Avoid returning function pointers directly since standard C/C++ has no
- valid way of casting a void* to a function pointer. This member may be set
- to NULL if the UI is not interested in supporting any extensions. This is
- similar to the extension_data() member in LV2_Descriptor.
+ This member may be set to NULL if the UI is not interested in supporting
+ any extensions. This is similar to LV2_Descriptor::extension_data().
+
*/
const void* (*extension_data)(const char* uri);
} LV2UI_Descriptor;
/**
- UI Resize Feature (LV2_UI__resize)
+ Feature/interface for resizable UIs (LV2_UI__resize).
- This structure may be used in two ways: as a feature passed by the host via
- LV2UI_Descriptor::instantiate(), or as extension data provided by a UI via
+ This structure is used in two ways: as a feature passed by the host via
+ LV2UI_Descriptor::instantiate(), or as an interface provided by a UI via
LV2UI_Descriptor::extension_data()).
*/
typedef struct _LV2UI_Resize {
@@ -232,13 +219,13 @@ typedef struct _LV2UI_Resize {
LV2UI_Feature_Handle handle;
/**
- Request or advertise a size change.
+ Request/advertise a size change.
- When this struct is provided by the host, the UI may call this
- function to inform the host about the size of the UI.
+ When provided by the host, the UI may call this function to inform the
+ host about the size of the UI.
- When this struct is provided by the UI, the host may call this
- function to notify the UI that it should change its size accordingly.
+ When provided by the UI, the host may call this function to notify the
+ UI that it should change its size accordingly.
@return 0 on success.
*/
@@ -246,16 +233,15 @@ typedef struct _LV2UI_Resize {
} LV2UI_Resize;
/**
- Port Map Feature (LV2_UI__portMap).
+ Feature to map port symbols to UIs.
- This feature can be used by the UI to get the index for a port with the
- given symbol. This makes it possible to implement and distribute a UI
- separately from the plugin (since symbol is a guaranteed stable port
- identifier while index is not).
+ This can be used by the UI to get the index for a port with the given
+ symbol. This makes it possible to implement and distribute a UI separately
+ from the plugin (since symbol, unlike index, is a stable port identifier).
*/
typedef struct _LV2UI_Port_Map {
/**
- Pointer to opaque data which must be passed to ui_resize().
+ Pointer to opaque data which must be passed to port_index().
*/
LV2UI_Feature_Handle handle;
@@ -269,11 +255,12 @@ typedef struct _LV2UI_Port_Map {
} LV2UI_Port_Map;
/**
- Port subscription feature (LV2_UI__portSubscribe);
+ Feature to subscribe to port updates (LV2_UI__portSubscribe).
*/
typedef struct _LV2UI_Port_Subscribe {
/**
- Pointer to opaque data which must be passed to ui_resize().
+ Pointer to opaque data which must be passed to subscribe() and
+ unsubscribe().
*/
LV2UI_Feature_Handle handle;
@@ -319,7 +306,7 @@ typedef struct _LV2UI_Port_Subscribe {
} LV2UI_Port_Subscribe;
/**
- A feature to notify the host the user has grabbed a UI control.
+ A feature to notify the host that the user has grabbed a UI control.
*/
typedef struct _LV2UI_Touch {
/**
@@ -330,6 +317,9 @@ typedef struct _LV2UI_Touch {
/**
Notify the host that a control has been grabbed or released.
+ The host should cease automating the port or otherwise manipulating the
+ port value until the control has been ungrabbed.
+
@param handle The handle field of this struct.
@param port_index The index of the port associated with the control.
@param grabbed If true, the control has been grabbed, otherwise the
@@ -341,19 +331,23 @@ typedef struct _LV2UI_Touch {
} LV2UI_Touch;
/**
- UI Idle Feature (LV2_UI__idleInterface)
+ UI Idle Interface (LV2_UI__idleInterface)
- This feature is an addition to the UI API that provides a callback for the
- host to call rapidly, e.g. to drive the idle callback of a toolkit.
+ UIs can provide this interface to have an idle() callback called by the host
+ rapidly to update the UI.
*/
typedef struct _LV2UI_Idle_Interface {
/**
Run a single iteration of the UI's idle loop.
- This will be called "frequently" in the UI thread at a rate appropriate
- for a toolkit main loop. There are no precise timing guarantees.
+ This will be called rapidly in the UI thread at a rate appropriate
+ for a toolkit main loop. There are no precise timing guarantees, but
+ the host should attempt to call idle() at a high enough rate for smooth
+ animation, at least 30Hz.
- @return 0 on success, or anything else to stop being called.
+ @return non-zero if the UI has been closed, in which case the host
+ should stop calling idle(), and can either completely destroy the UI, or
+ re-show it and resume calling idle().
*/
int (*idle)(LV2UI_Handle ui);
} LV2UI_Idle_Interface;
@@ -361,11 +355,15 @@ typedef struct _LV2UI_Idle_Interface {
/**
UI Show Interface (LV2_UI__showInterface)
- UIs can use this interface to provide show/hide methods to pop up a window,
- which allows them to function in hosts unable to embed their widget type.
+ UIs can provide this interface to show and hide a window, which allows them
+ to function in hosts unable to embed their widget. This allows any UI to
+ provide a fallback for embedding that works in any host.
- If used, LV2UI_Idle_Interface should also be used to drive the UI. The UI
- should return non-zero from idle() when the window has been closed.
+ If used:
+ - The host MUST use LV2UI_Idle_Interface to drive the UI.
+ - The UI MUST return non-zero from LV2UI_Idle_Interface::idle() when it has been closed.
+ - If idle() returns non-zero, the host MUST call hide() and stop calling
+ idle(). It MAY later call show() then resume calling idle().
*/
typedef struct _LV2UI_Show_Interface {
/**
@@ -407,17 +405,10 @@ typedef struct _LV2UI_Peak_Data {
} LV2UI_Peak_Data;
/**
- A plugin UI programmer must include a function called "lv2ui_descriptor"
- with the following function prototype within the shared object file. This
- function will have C-style linkage (if you are using C++ this is taken care
- of by the 'extern "C"' clause at the top of the file). This function is
- loaded from the library by the UI host and called to get a
- LV2UI_Descriptor for the wanted plugin.
-
- Just like lv2_descriptor(), this function takes an index parameter. The
- index should only be used for enumeration and not as any sort of ID number -
- the host should just iterate from 0 and upwards until the function returns
- NULL or a descriptor with an URI matching the one the host is looking for.
+ Prototype for UI accessor function.
+
+ This is the entry point to a UI library, which works in the same way as
+ lv2_descriptor() but for UIs rather than plugins.
*/
LV2_SYMBOL_EXPORT
const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index);
diff --git a/lv2/lv2plug.in/ns/extensions/ui/ui.ttl b/lv2/lv2plug.in/ns/extensions/ui/ui.ttl
index c8aa10a..9fb19c9 100644
--- a/lv2/lv2plug.in/ns/extensions/ui/ui.ttl
+++ b/lv2/lv2plug.in/ns/extensions/ui/ui.ttl
@@ -11,10 +11,15 @@
rdfs:seeAlso <ui.h> ,
<lv2-ui.doap.ttl> ;
lv2:documentation """
-<p>This extension defines an interface that can be used in LV2 plugins and
-hosts to create UIs for plugins. The UIs are similar to plugins and reside in
-shared object files in an LV2 bundle. UIs are associated with a plugin in RDF
-using the triples:</p>
+
+<p>This extension is used to create User Interfaces (UIs) for LV2 plugins.</p>
+
+<p>UIs are implemented as an LV2UI_Descriptor loaded via lv2ui_descriptor() in
+a shared library, and are distributed in bundles just like plugins. See the <a
+href="../../../doc/html/ui_8h.html">API reference</a> for details on the C
+API.</p>
+
+<p>UIs are associated with plugins in data:</p>
<pre class="turtle-code">
@prefix ui: &lt;http://lv2plug.in/ns/extensions/ui#&gt; .