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-rw-r--r--lv2/ns/ext/atom/atom-helpers.h306
1 files changed, 221 insertions, 85 deletions
diff --git a/lv2/ns/ext/atom/atom-helpers.h b/lv2/ns/ext/atom/atom-helpers.h
index 4e51c89..6fff74b 100644
--- a/lv2/ns/ext/atom/atom-helpers.h
+++ b/lv2/ns/ext/atom/atom-helpers.h
@@ -1,5 +1,5 @@
/*
- Copyright 2008-2011 David Robillard <http://drobilla.net>
+ Copyright 2008-2012 David Robillard <http://drobilla.net>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@@ -17,153 +17,285 @@
/**
@file atom-helpers.h Helper functions for the LV2 Atom extension.
- These functions are provided for convenience only, use of them is not
- required for supporting atoms.
+ Note these functions are all static inline, do not take their address.
- Note that these functions are all static inline which basically means:
- do not take the address of these functions.
+ This header is non-normative, it is provided for convenience.
*/
#ifndef LV2_ATOM_HELPERS_H
#define LV2_ATOM_HELPERS_H
-#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "lv2/lv2plug.in/ns/ext/atom/atom.h"
-typedef LV2_Atom_Property* LV2_Thing_Iter;
+#ifdef __cplusplus
+extern "C" {
+#else
+# include <stdbool.h>
+#endif
-/** Get an iterator pointing to @c prop in some LV2_Thing */
-static inline LV2_Thing_Iter
-lv2_thing_begin(const LV2_Thing* obj)
+/** Pad a size to 64 bits. */
+static inline uint32_t
+lv2_atom_pad_size(uint32_t size)
{
- return (LV2_Thing_Iter)(obj->properties);
+ return (size + 7) & (~7);
}
-/** Return true iff @c iter has reached the end of @c thing */
+/** Return true iff @p atom is null. */
static inline bool
-lv2_thing_iter_is_end(const LV2_Thing* obj, LV2_Thing_Iter iter)
+lv2_atom_is_null(const LV2_Atom* atom)
{
- return (uint8_t*)iter >= ((uint8_t*)obj + sizeof(LV2_Atom) + obj->size);
+ return !atom || (atom->type == 0 && atom->size == 0);
}
-/** Return true iff @c l points to the same property as @c r */
+/** Return true iff @p a is equal to @p b. */
static inline bool
-lv2_thing_iter_equals(const LV2_Thing_Iter l, const LV2_Thing_Iter r)
+lv2_atom_equals(const LV2_Atom* a, const LV2_Atom* b)
{
- return l == r;
+ return (a == b) || (
+ (a->type == b->type) &&
+ (a->size == b->size) &&
+ !memcmp(LV2_ATOM_CONTENTS(LV2_Atom, a),
+ LV2_ATOM_CONTENTS(LV2_Atom, b),
+ a->size));
+}
+
+/**
+ @name Sequence Iterator
+ @{
+*/
+
+/** An iterator over the elements of an LV2_Atom_Sequence. */
+typedef LV2_Atom_Event* LV2_Atom_Sequence_Iter;
+
+/** Get an iterator pointing to the first element in @p tup. */
+static inline LV2_Atom_Sequence_Iter
+lv2_sequence_begin(const LV2_Atom_Sequence* seq)
+{
+ return (LV2_Atom_Sequence_Iter)(LV2_ATOM_CONTENTS(LV2_Atom_Sequence, seq));
}
-/** Return an iterator to the property following @c iter */
-static inline LV2_Thing_Iter
-lv2_thing_iter_next(const LV2_Thing_Iter iter)
+/** Return true iff @p i has reached the end of @p tup. */
+static inline bool
+lv2_sequence_is_end(const LV2_Atom_Sequence* seq, LV2_Atom_Sequence_Iter i)
{
- return (LV2_Thing_Iter)((uint8_t*)iter
- + sizeof(LV2_Atom_Property)
- + lv2_atom_pad_size(iter->value.size));
+ return (uint8_t*)i >= ((uint8_t*)seq + sizeof(LV2_Atom) + seq->atom.size);
}
-/** Return the property pointed to by @c iter */
-static inline LV2_Atom_Property*
-lv2_thing_iter_get(LV2_Thing_Iter iter)
+/** Return an iterator to the element following @p i. */
+static inline LV2_Atom_Sequence_Iter
+lv2_sequence_iter_next(const LV2_Atom_Sequence_Iter i)
{
- return (LV2_Atom_Property*)iter;
+ return (LV2_Atom_Sequence_Iter)((uint8_t*)i
+ + sizeof(LV2_Atom_Event)
+ + lv2_atom_pad_size(i->body.size));
+}
+
+/** Return the element pointed to by @p i. */
+static inline LV2_Atom_Event*
+lv2_sequence_iter_get(LV2_Atom_Sequence_Iter i)
+{
+ return (LV2_Atom_Event*)i;
}
/**
- A macro for iterating over all properties of an Thing.
- @param thing The thing to iterate over
+ A macro for iterating over all events in a Sequence.
+ @param sequence The sequence to iterate over
@param iter The name of the iterator
This macro is used similarly to a for loop (which it expands to), e.g.:
- <pre>
- LV2_THING_FOREACH(thing, i) {
- LV2_Atom_Property* prop = lv2_thing_iter_get(i);
- // Do things with prop here...
+ @code
+ LV2_SEQUENCE_FOREACH(sequence, i) {
+ LV2_Atom_Event* ev = lv2_sequence_iter_get(i);
+ // Do something with ev here...
}
- </pre>
+ @endcode
*/
-#define LV2_THING_FOREACH(thing, iter) \
- for (LV2_Thing_Iter (iter) = lv2_thing_begin(thing); \
- !lv2_thing_iter_is_end(thing, (iter)); \
- (iter) = lv2_thing_iter_next(iter))
+#define LV2_SEQUENCE_FOREACH(sequence, iter) \
+ for (LV2_Atom_Sequence_Iter (iter) = lv2_sequence_begin(sequence); \
+ !lv2_sequence_is_end(sequence, (iter)); \
+ (iter) = lv2_sequence_iter_next(iter))
/**
- Append a Property body to an Atom that contains properties (e.g. atom:Thing).
- @param thing Pointer to the atom that contains the property to add. thing.size
- must be valid, but thing.type is ignored.
- @param key The key of the new property
- @param value_type The type of the new value
- @param value_size The size of the new value
- @param value_body Pointer to the new value's data
- @return a pointer to the new LV2_Atom_Property in @c body.
-
- This function will write the property body (not including an LV2_Thing
- header) at lv2_atom_pad_size(body + size). Thus, it can be used with any
- Atom type that contains headerless 32-bit aligned properties.
+ @}
+ @name Tuple Iterator
+ @{
*/
-static inline LV2_Atom_Property*
-lv2_thing_append(LV2_Thing* thing,
- uint32_t key,
- uint32_t value_type,
- uint32_t value_size,
- const void* value_body)
-{
- thing->size = lv2_atom_pad_size(thing->size);
- LV2_Atom_Property* prop = (LV2_Atom_Property*)(
- (uint8_t*)thing + sizeof(LV2_Atom) + thing->size);
- prop->key = key;
- prop->value.type = value_type;
- prop->value.size = value_size;
- memcpy(prop->value.body, value_body, value_size);
- thing->size += sizeof(LV2_Atom_Property) + value_size;
- return prop;
-}
-
-/** Return true iff @c atom is NULL */
+
+/** An iterator over the elements of an LV2_Atom_Tuple. */
+typedef LV2_Atom* LV2_Atom_Tuple_Iter;
+
+/** Get an iterator pointing to the first element in @p tup. */
+static inline LV2_Atom_Tuple_Iter
+lv2_tuple_begin(const LV2_Atom_Tuple* tup)
+{
+ return (LV2_Atom_Tuple_Iter)(LV2_ATOM_BODY(tup));
+}
+
+/** Return true iff @p i has reached the end of @p tup. */
static inline bool
-lv2_atom_is_null(LV2_Atom* atom)
+lv2_tuple_is_end(const LV2_Atom_Tuple* tup, LV2_Atom_Tuple_Iter i)
{
- return !atom || (atom->type == 0 && atom->size == 0);
+ return (uint8_t*)i >= ((uint8_t*)tup + sizeof(LV2_Atom) + tup->atom.size);
}
-/** A single entry in an Thing query. */
+/** Return an iterator to the element following @p i. */
+static inline LV2_Atom_Tuple_Iter
+lv2_tuple_iter_next(const LV2_Atom_Tuple_Iter i)
+{
+ return (LV2_Atom_Tuple_Iter)(
+ (uint8_t*)i + sizeof(LV2_Atom) + lv2_atom_pad_size(i->size));
+}
+
+/** Return the element pointed to by @p i. */
+static inline LV2_Atom*
+lv2_tuple_iter_get(LV2_Atom_Tuple_Iter i)
+{
+ return (LV2_Atom*)i;
+}
+
+/**
+ A macro for iterating over all properties of a Tuple.
+ @param tuple The tuple to iterate over
+ @param iter The name of the iterator
+
+ This macro is used similarly to a for loop (which it expands to), e.g.:
+ @code
+ LV2_TUPLE_FOREACH(tuple, i) {
+ LV2_Atom_Property* prop = lv2_tuple_iter_get(i);
+ // Do something with prop here...
+ }
+ @endcode
+*/
+#define LV2_TUPLE_FOREACH(tuple, iter) \
+ for (LV2_Atom_Tuple_Iter (iter) = lv2_tuple_begin(tuple); \
+ !lv2_tuple_is_end(tuple, (iter)); \
+ (iter) = lv2_tuple_iter_next(iter))
+
+/**
+ @}
+ @name Object Iterator
+ @{
+*/
+
+/** An iterator over the properties of an LV2_Atom_Object. */
+typedef LV2_Atom_Property_Body* LV2_Atom_Object_Iter;
+
+/** Get an iterator pointing to the first property in @p obj. */
+static inline LV2_Atom_Object_Iter
+lv2_object_begin(const LV2_Atom_Object* obj)
+{
+ return (LV2_Atom_Object_Iter)(LV2_ATOM_CONTENTS(LV2_Atom_Object, obj));
+}
+
+/** Return true iff @p i has reached the end of @p obj. */
+static inline bool
+lv2_object_is_end(const LV2_Atom_Object* obj, LV2_Atom_Object_Iter i)
+{
+ return (uint8_t*)i >= ((uint8_t*)obj + sizeof(LV2_Atom) + obj->atom.size);
+}
+
+/** Return true iff @p l points to the same property as @p r. */
+static inline bool
+lv2_object_iter_equals(const LV2_Atom_Object_Iter l,
+ const LV2_Atom_Object_Iter r)
+{
+ return l == r;
+}
+
+/** Return an iterator to the property following @p i. */
+static inline LV2_Atom_Object_Iter
+lv2_object_iter_next(const LV2_Atom_Object_Iter i)
+{
+ const LV2_Atom* const value = (LV2_Atom*)((uint8_t*)i + sizeof(i));
+ return (LV2_Atom_Object_Iter)((uint8_t*)i
+ + sizeof(LV2_Atom_Property_Body)
+ + lv2_atom_pad_size(value->size));
+}
+
+/** Return the property pointed to by @p i. */
+static inline LV2_Atom_Property_Body*
+lv2_object_iter_get(LV2_Atom_Object_Iter i)
+{
+ return (LV2_Atom_Property_Body*)i;
+}
+
+/**
+ A macro for iterating over all properties of an Object.
+ @param object The object to iterate over
+ @param iter The name of the iterator
+
+ This macro is used similarly to a for loop (which it expands to), e.g.:
+ @code
+ LV2_OBJECT_FOREACH(object, i) {
+ LV2_Atom_Property* prop = lv2_object_iter_get(i);
+ // Do something with prop here...
+ }
+ @endcode
+*/
+#define LV2_OBJECT_FOREACH(object, iter) \
+ for (LV2_Atom_Object_Iter (iter) = lv2_object_begin(object); \
+ !lv2_object_is_end(object, (iter)); \
+ (iter) = lv2_object_iter_next(iter))
+
+/**
+ @}
+ @name Object Query
+ @{
+*/
+
+/** A single entry in an Object query. */
typedef struct {
uint32_t key; /**< Key to query (input set by user) */
const LV2_Atom** value; /**< Found value (output set by query function) */
-} LV2_Thing_Query;
+} LV2_Atom_Object_Query;
-static const LV2_Thing_Query LV2_THING_QUERY_END = { 0, NULL };
+static const LV2_Atom_Object_Query LV2_OBJECT_QUERY_END = { 0, NULL };
/**
- "Query" an thing, getting a pointer to the values for various keys.
+ Get an object's values for various keys.
- The value pointer of each item in @c query will be set to the location of
- the corresponding value in @c thing. Every value pointer in @c query MUST
- be initialised to NULL. This function reads @c thing in a single linear
- sweep. By allocating @c query on the stack, things can be "queried"
+ The value pointer of each item in @p query will be set to the location of
+ the corresponding value in @p object. Every value pointer in @p query MUST
+ be initialised to NULL. This function reads @p object in a single linear
+ sweep. By allocating @p query on the stack, objects can be "queried"
quickly without allocating any memory. This function is realtime safe.
+
+ For example:
+ @code
+ const LV2_Atom* name = NULL;
+ const LV2_Atom* age = NULL;
+ LV2_Atom_Object_Query q[] = {
+ { urids.eg_name, &name },
+ { urids.eg_age, &age },
+ LV2_OBJECT_QUERY_END
+ };
+ lv2_object_get(obj, q);
+ // name and age are now set to the appropriate values in obj, or NULL.
+ @endcode
*/
static inline int
-lv2_thing_query(const LV2_Thing* thing, LV2_Thing_Query* query)
+lv2_object_get(const LV2_Atom_Object* object, LV2_Atom_Object_Query* query)
{
int matches = 0;
int n_queries = 0;
/* Count number of query keys so we can short-circuit when done */
- for (LV2_Thing_Query* q = query; q->key; ++q)
+ for (LV2_Atom_Object_Query* q = query; q->key; ++q) {
++n_queries;
+ }
- LV2_THING_FOREACH(thing, o) {
- const LV2_Atom_Property* prop = lv2_thing_iter_get(o);
- for (LV2_Thing_Query* q = query; q->key; ++q) {
+ LV2_OBJECT_FOREACH(object, o) {
+ const LV2_Atom_Property_Body* prop = lv2_object_iter_get(o);
+ for (LV2_Atom_Object_Query* q = query; q->key; ++q) {
if (q->key == prop->key && !*q->value) {
*q->value = &prop->value;
- if (++matches == n_queries)
+ if (++matches == n_queries) {
return matches;
+ }
break;
}
}
@@ -171,4 +303,8 @@ lv2_thing_query(const LV2_Thing* thing, LV2_Thing_Query* query)
return matches;
}
+/**
+ @}
+*/
+
#endif /* LV2_ATOM_HELPERS_H */