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diff --git a/plugins/eg-params.lv2/state_map.h b/plugins/eg-params.lv2/state_map.h
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+/*
+ LV2 State Map
+ Copyright 2016 David Robillard <d@drobilla.net>
+
+ Permission to use, copy, modify, and/or distribute this software for any
+ purpose with or without fee is hereby granted, provided that the above
+ copyright notice and this permission notice appear in all copies.
+
+ THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+#include <stdlib.h>
+
+/** Entry in an array that serves as a dictionary of properties. */
+typedef struct {
+ const char* uri;
+ LV2_URID urid;
+ LV2_Atom* value;
+} StateMapItem;
+
+/** Comparator for StateMapItems sorted by URID. */
+static int
+state_map_cmp(const void* a, const void* b)
+{
+ const StateMapItem* ka = (const StateMapItem*)a;
+ const StateMapItem* kb = (const StateMapItem*)b;
+ if (ka->urid < kb->urid) {
+ return -1;
+ } else if (kb->urid < ka->urid) {
+ return 1;
+ }
+ return 0;
+}
+
+/** Helper macro for terse state map initialisation. */
+#define STATE_MAP_INIT(type, ptr) \
+ (LV2_ATOM__ ## type), \
+ (sizeof(*ptr) - sizeof(LV2_Atom)), \
+ (ptr)
+
+/**
+ Initialise a state map.
+
+ The variable parameters list must be NULL terminated, and is a sequence of
+ const char* uri, const char* type, uint32_t size, LV2_Atom* value. The
+ value must point to a valid atom that resides elsewhere, the state map is
+ only an index and does not contain actual state values. The macro
+ STATE_MAP_INIT can be used to make simpler code when state is composed of
+ standard atom types, for example:
+
+ struct Plugin {
+ LV2_URID_Map* map;
+ StateMapItem props[3];
+ // ...
+ };
+
+ state_map_init(
+ self->props, self->map, self->map->handle,
+ PLUG_URI "#gain", STATE_MAP_INIT(Float, &state->gain),
+ PLUG_URI "#offset", STATE_MAP_INIT(Int, &state->offset),
+ PLUG_URI "#file", STATE_MAP_INIT(Path, &state->file),
+ NULL);
+*/
+static void
+state_map_init(StateMapItem dict[],
+ LV2_URID_Map* map,
+ LV2_URID_Map_Handle* handle,
+ /* const char* uri, const char* type, uint32_t size, LV2_Atom* value */ ...)
+{
+ // Set dict entries from parameters
+ unsigned i = 0;
+ va_list args;
+ va_start(args, handle);
+ for (const char* uri; (uri = va_arg(args, const char*)); ++i) {
+ const char* type = va_arg(args, const char*);
+ const uint32_t size = va_arg(args, uint32_t);
+ LV2_Atom* const value = va_arg(args, LV2_Atom*);
+ dict[i].uri = uri;
+ dict[i].urid = map->map(map->handle, uri);
+ dict[i].value = value;
+ dict[i].value->size = size;
+ dict[i].value->type = map->map(map->handle, type);
+ }
+ va_end(args);
+
+ // Sort for fast lookup by URID by state_map_find()
+ qsort(dict, i, sizeof(StateMapItem), state_map_cmp);
+}
+
+/**
+ Retrieve an item from a state map by URID.
+
+ This takes O(lg(n)) time, and is useful for implementing generic property
+ access with little code, for example to respond to patch:Get messages for a
+ specific property.
+*/
+static StateMapItem*
+state_map_find(StateMapItem dict[], uint32_t n_entries, LV2_URID urid)
+{
+ const StateMapItem key = { NULL, urid, NULL };
+ return (StateMapItem*)bsearch(
+ &key, dict, n_entries, sizeof(StateMapItem), state_map_cmp);
+}
+