/* Copyright 2006-2011 David Robillard Copyright 2006 Steve Harris Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file amp.c Implementation of the LV2 Amp example plugin. This is a basic working LV2 plugin, about as small as one can get. It is useful as a skeleton to copy to build more advanced plugins. See lv2.h for more detailed descriptions of the rules for the various functions. */ #include #include #include #include "lv2/lv2plug.in/ns/lv2core/lv2.h" #define AMP_URI "http://lv2plug.in/plugins/eg-amp" /** Port indices. */ typedef enum { AMP_GAIN = 0, AMP_INPUT = 1, AMP_OUTPUT = 2 } PortIndex; /** Plugin instance. */ typedef struct { // Port buffers float* gain; float* input; float* output; } Amp; /** Create a new plugin instance. */ static LV2_Handle instantiate(const LV2_Descriptor* descriptor, double rate, const char* bundle_path, const LV2_Feature* const* features) { Amp* amp = (Amp*)malloc(sizeof(Amp)); return (LV2_Handle)amp; } /** Connect a port to a buffer (audio thread, must be RT safe). */ static void connect_port(LV2_Handle instance, uint32_t port, void* data) { Amp* amp = (Amp*)instance; switch ((PortIndex)port) { case AMP_GAIN: amp->gain = (float*)data; break; case AMP_INPUT: amp->input = (float*)data; break; case AMP_OUTPUT: amp->output = (float*)data; break; } } /** Initialise and prepare the plugin instance for running. */ static void activate(LV2_Handle instance) { /* Nothing to do here in this trivial mostly stateless plugin. */ } #define DB_CO(g) ((g) > -90.0f ? powf(10.0f, (g) * 0.05f) : 0.0f) /** Process a block of audio (audio thread, must be RT safe). */ static void run(LV2_Handle instance, uint32_t n_samples) { Amp* amp = (Amp*)instance; const float gain = *(amp->gain); const float* const input = amp->input; float* const output = amp->output; const float coef = DB_CO(gain); for (uint32_t pos = 0; pos < n_samples; pos++) { output[pos] = input[pos] * coef; } } /** Finish running (counterpart to activate()). */ static void deactivate(LV2_Handle instance) { /* Nothing to do here in this trivial mostly stateless plugin. */ } /** Destroy a plugin instance (counterpart to instantiate()). */ static void cleanup(LV2_Handle instance) { free(instance); } /** Return extension data provided by the plugin. */ static const void* extension_data(const char* uri) { return NULL; /* This plugin has no extension data. */ } /** The LV2_Descriptor for this plugin. */ static const LV2_Descriptor descriptor = { AMP_URI, instantiate, connect_port, activate, run, deactivate, cleanup, extension_data }; /** Entry point, the host will call this function to access descriptors. */ LV2_SYMBOL_EXPORT const LV2_Descriptor* lv2_descriptor(uint32_t index) { switch (index) { case 0: return &descriptor; default: return NULL; } }