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authorLars Luthman <lars.luthman@gmail.com>2011-03-28 14:20:20 +0000
committerLars Luthman <lars.luthman@gmail.com>2011-03-28 14:20:20 +0000
commitd7e9c89138bbcad24dbdf858a04ef7c7229f133c (patch)
tree0c6af3527c1a5d2c84ee503166bfc139aa44270c /ext/pui.lv2/pui.ttl
parent965ca36e78314b85d1dbb846367bbca55f23beed (diff)
downloadlv2-d7e9c89138bbcad24dbdf858a04ef7c7229f133c.tar.xz
Moved ui -> pui
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+# LV2 Plugin UI Extension
+# Copyright (C) 2010-2011 Lars Luthman <mail@larsluthman.net>
+#
+# Based on lv2.ttl, which is
+# Copyright (C) 2006-2008 Steve Harris, David Robillard
+#
+# This extension should be considered a replacement for the earlier
+# in-process UI extension with the URI <http://lv2plug.in/ns/extensions/ui>.
+# Hosts and plugins that used that extension should use this one instead.
+# The earlier in-process UI extension is not compatible with LV2 revision 3
+# and later and may break in subtle ways.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included
+# in all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+# OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+# ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+# OTHER DEALINGS IN THE SOFTWARE.
+
+@prefix pui: <http://lv2plug.in/ns/ext/pui#>.
+@prefix lv2: <http://lv2plug.in/ns/lv2core#>.
+@prefix rdf: <http://www.w3.org/1999/02/22-rdf-syntax-ns#> .
+@prefix rdfs: <http://www.w3.org/2000/01/rdf-schema#> .
+@prefix doap: <http://usefulinc.com/ns/doap#> .
+@prefix foaf: <http://xmlns.com/foaf/0.1/> .
+
+<http://lv2plug.in/ns/ext/pui> a lv2:Specification ;
+ doap:license <http://usefulinc.com/doap/licenses/mit>;
+ doap:name "LV2 UI" ;
+ doap:release [
+ doap:revision "0.1" ;
+ doap:created "2011-03-26"
+ ];
+ doap:maintainer [
+ a foaf:Person;
+ foaf:name "Lars Luthman";
+ foaf:mbox <mailto:mail@larsluthman.net>;
+ ];
+ lv2:documentation """
+<p>This extension defines an interface that can be used to create UIs for
+plugins. The UIs are code that reside in shared object files in an LV2
+bundle and are referenced in the RDF data using the triples
+<pre>
+ @prefix pui: &lt;http://lv2plug.in/ns/ext/pui#&gt; .
+ @prefix pui-gtk: &lt;http://lv2plug.in/ns/ext/pui-gtk#&gt; .
+ &lt;http://example.org/my-ui&gt; a pui-gtk:GtkUI ;
+ lv2:appliesTo &lt;http://example.org/my-plugin&gt; ;
+ pui:binary &lt;my-ui.so&gt; .
+</pre>
+where <code>http://example.org/my-plugin</code> is the URI of the plugin,
+<code>http://example.org/my-ui</code> is the URI of the plugin UI and
+<code>my-ui.so</code> is the relative URI to the shared object file. While it
+is possible to have the plugin UI and the plugin in the same shared object file
+it is probably a good idea to keep them separate so that hosts that don't want
+UIs don't have to load the UI code.</p>
+
+<p>A UI MUST specify its class in the RDF data and the class MUST be a proper
+subclass of pui:UI, in this case pui-gtk:GtkUI. The class defines what type the
+UI is, e.g. what graphics toolkit it uses. There are no UI classes defined in
+this extension, those are specified separately (and anyone can define their
+own).</p>
+
+<p>It's entirely possible to have multiple UIs for the same plugin, or to have
+the UI for a plugin in a different bundle from the actual plugin - this way
+people other than the plugin author can write plugin UIs independently without
+editing the original plugin bundle. It is also possible to have one UI that
+works with several different plugins.</p>
+
+<p>UIs should also be written in such a way that the host may load several
+instances of an UI, or different UIs, and use them with the same plugin
+instance.</p>
+
+<p>Note that the process that loads the shared object file containing the UI
+code and the process that loads the shared object file containing the actual
+plugin implementation do not have to be the same. There are many valid reasons
+for having the plugin and the UI in different processes, or even on different
+machines. This means that you can <b>not</b> use singletons and global
+variables and expect them to refer to the same objects in the UI and the actual
+plugin. The function callback interface defined in the header pui.h is
+all you can expect to work.</p>
+""".
+
+##############
+## UI Class ##
+##############
+
+pui:UI a rdfs:Class;
+ rdfs:subClassOf lv2:Feature;
+ rdfs:label "UI";
+ lv2:documentation """
+<p>The class which represents an LV2 plugin UI.
+</p>
+
+<p>To be used by a host a UI MUST have at least the following properties:
+<pre>
+ rdf:type (with object a proper subclass of pui:UI)
+ doap:name (one without language tag)
+ lv2:binary (with a shared object file as object)
+ lv2:appliesTo (with a LV2 plugin as object)
+</pre>
+The rdf:type of an UI is used by the host to decide whether it supports the
+UI and how to handle the LV2_PUI_Widget object that is returned by the UIs
+get_widget() function. For example, a type of pui-gtk:GtkGUI might tell the host
+that LV2_PUI_Widget is a pointer to an object of a type defined in the Gtk+
+library. No UI types are defined in this extension, that is intentionally
+left for other extensions.
+</p>
+
+<p>The doap:name property should be at most a few words in length using title
+capitalization, e.g. "Flashy Mixer GUI". Use lv2:documentation for more
+detailed descriptions.</p>
+
+<p>UIs may have optional or required features, specified using lv2:optionalFeature
+or lv2:requiredFeature. The same rules apply here as for plugins; a host MUST
+pass the LV2_Feature objects for all features it supports to the UI's
+instantiate() function, a host SHOULD NOT try to instantiate an UI if it
+doesn't support all of its required features, and an UI MUST fail to
+instantiate if the host doesn't pass all required features to instantiate().
+</p>
+
+<p>For details about the C API used to load UIs, see the file pui.h.
+</p>
+""" .
+
+
+####################
+## Port Protocols ##
+####################
+
+pui:PortProtocol a rdfs:Class;
+ rdfs:subClassOf lv2:Feature;
+ rdfs:label "Port protocol";
+ lv2:documentation """
+<p>A PortProtocol defines a certain way of communicating port data between UI
+and plugin. PortProtocols can be specified in additional extensions, and
+those extensions MUST specify:
+</p>
+
+<p><ol>
+<li>Which plugin port types the buffer type is valid for</li>
+<li>When the host should call port_event() in LV2_PUI_Descriptor</li>
+<li>The format of the data in the buffer passed to port_event()</li>
+<li>The format of the data in the buffer passed to write_port()</li>
+<li>What happens when the UI calls write_port() in LV2_PUI_Host_Descriptor</li>
+<li>What data (if any) should be passed in the LV2_Feature data pointer. </li>
+</ol></p>
+
+<p>For an example, see pui:floatControl.
+</p>
+
+<p>PortProtocol is a subclass of lv2:Feature, so UIs use lv2:optionalFeature and
+lv2:requiredFeature to specify which PortProtocols they want to use.
+</p>
+""".
+
+pui:floatControl a pui:PortProtocol;
+ rdfs:label "Floating point value";
+ lv2:documentation """
+<p>The rules (see pui:PortProtocol) for this port protocol are:</p>
+<ol>
+<li>This PortProtocol is valid for ports with the type lv2:ControlPort.</li>
+<li>The host SHOULD call port_event() as soon as possible when the port value
+ has changed, but the plugin MUST NOT depend on a call for every change or
+ the timing of the calls. However, the host MUST do the calls in the same
+ order that the value changes occur in.</li>
+<li>The format of the data in the buffer passed to port_event() is a single
+ float, and the buffer size is sizeof(float).</li>
+<li>Same as 3.</li>
+<li>The host SHOULD change the port value as soon as possible when write_port()
+ is called, but the UI MUST NOT depend on a change for every call or the
+ timing of the changes. However, the host MUST do the changes in the same
+ order that the function calls occur in.</li>
+<li>The data pointer in the LV2_Feature object for this feature should be
+ NULL.</li>
+</ol>
+""".