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authorDavid Robillard <d@drobilla.net>2014-08-06 01:26:06 +0000
committerDavid Robillard <d@drobilla.net>2014-08-06 01:26:06 +0000
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treeaf301c27cbf585ae71f95e9e14e2380f062e6739 /plugins/eg-amp.lv2/README.txt
parentf181b31c11d6a9317695c68c6cce30319e7e2faa (diff)
downloadlv2-74d7751c37d2c991d244c1c23e1a4cd24451ac41.tar.xz
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+== Simple Amplifier ==
+
+This plugin is a simple example of a basic LV2 plugin with no additional features.
+It has audio ports which contain an array of `float`,
+and a control port which contains a single `float`.
+
+LV2 plugins are defined in two parts: code and data.
+The code is written in C, or any C compatible language such as C++.
+Static data is described separately in the human and machine friendly http://www.w3.org/TeamSubmission/turtle/[Turtle] syntax.
+
+Generally, the goal is to keep code minimal,
+and describe as much as possible in the static data.
+There are several advantages to this approach:
+
+ * Hosts can discover and inspect plugins without loading or executing any plugin code.
+ * Plugin data can be used from a wide range of generic tools like scripting languages and command line utilities.
+ * The standard data model allows the use of existing vocabularies to describe plugins and related information.
+ * The language is extensible, so authors may describe any data without requiring changes to the LV2 specification.
+ * Labels and documentation are translatable, and available to hosts for display in user interfaces.