aboutsummaryrefslogtreecommitdiffstats
path: root/lv2/atom/forge.h
diff options
context:
space:
mode:
Diffstat (limited to 'lv2/atom/forge.h')
-rw-r--r--lv2/atom/forge.h683
1 files changed, 0 insertions, 683 deletions
diff --git a/lv2/atom/forge.h b/lv2/atom/forge.h
deleted file mode 100644
index 714df7e..0000000
--- a/lv2/atom/forge.h
+++ /dev/null
@@ -1,683 +0,0 @@
-/*
- Copyright 2008-2016 David Robillard <d@drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-/**
- @file forge.h An API for constructing LV2 atoms.
-
- This file provides an API for constructing Atoms which makes it relatively
- simple to build nested atoms of arbitrary complexity without requiring
- dynamic memory allocation.
-
- The API is based on successively appending the appropriate pieces to build a
- complete Atom. The size of containers is automatically updated. Functions
- that begin a container return (via their frame argument) a stack frame which
- must be popped when the container is finished.
-
- All output is written to a user-provided buffer or sink function. This
- makes it popssible to create create atoms on the stack, on the heap, in LV2
- port buffers, in a ringbuffer, or elsewhere, all using the same API.
-
- This entire API is realtime safe if used with a buffer or a realtime safe
- sink, except lv2_atom_forge_init() which is only realtime safe if the URI
- map function is.
-
- Note these functions are all static inline, do not take their address.
-
- This header is non-normative, it is provided for convenience.
-*/
-
-#ifndef LV2_ATOM_FORGE_H
-#define LV2_ATOM_FORGE_H
-
-/**
- @defgroup forge Forge
- @ingroup atom
-
- An API for constructing LV2 atoms.
-
- @{
-*/
-
-#include "lv2/atom/atom.h"
-#include "lv2/atom/util.h"
-#include "lv2/core/attributes.h"
-#include "lv2/urid/urid.h"
-
-#include <assert.h>
-#include <stdbool.h>
-#include <stdint.h>
-#include <string.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-// Disable deprecation warnings for Blank and Resource
-LV2_DISABLE_DEPRECATION_WARNINGS
-
-/** Handle for LV2_Atom_Forge_Sink. */
-typedef void* LV2_Atom_Forge_Sink_Handle;
-
-/** A reference to a chunk of written output. */
-typedef intptr_t LV2_Atom_Forge_Ref;
-
-/** Sink function for writing output. See lv2_atom_forge_set_sink(). */
-typedef LV2_Atom_Forge_Ref (*LV2_Atom_Forge_Sink)(
- LV2_Atom_Forge_Sink_Handle handle,
- const void* buf,
- uint32_t size);
-
-/** Function for resolving a reference. See lv2_atom_forge_set_sink(). */
-typedef LV2_Atom* (*LV2_Atom_Forge_Deref_Func)(
- LV2_Atom_Forge_Sink_Handle handle,
- LV2_Atom_Forge_Ref ref);
-
-/** A stack frame used for keeping track of nested Atom containers. */
-typedef struct LV2_Atom_Forge_Frame {
- struct LV2_Atom_Forge_Frame* parent;
- LV2_Atom_Forge_Ref ref;
-} LV2_Atom_Forge_Frame;
-
-/** A "forge" for creating atoms by appending to a buffer. */
-typedef struct {
- uint8_t* buf;
- uint32_t offset;
- uint32_t size;
-
- LV2_Atom_Forge_Sink sink;
- LV2_Atom_Forge_Deref_Func deref;
- LV2_Atom_Forge_Sink_Handle handle;
-
- LV2_Atom_Forge_Frame* stack;
-
- LV2_URID Blank LV2_DEPRECATED;
- LV2_URID Bool;
- LV2_URID Chunk;
- LV2_URID Double;
- LV2_URID Float;
- LV2_URID Int;
- LV2_URID Long;
- LV2_URID Literal;
- LV2_URID Object;
- LV2_URID Path;
- LV2_URID Property;
- LV2_URID Resource LV2_DEPRECATED;
- LV2_URID Sequence;
- LV2_URID String;
- LV2_URID Tuple;
- LV2_URID URI;
- LV2_URID URID;
- LV2_URID Vector;
-} LV2_Atom_Forge;
-
-static inline void
-lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size);
-
-/**
- Initialise `forge`.
-
- URIs will be mapped using `map` and stored, a reference to `map` itself is
- not held.
-*/
-static inline void
-lv2_atom_forge_init(LV2_Atom_Forge* forge, LV2_URID_Map* map)
-{
- lv2_atom_forge_set_buffer(forge, NULL, 0);
- forge->Blank = map->map(map->handle, LV2_ATOM__Blank);
- forge->Bool = map->map(map->handle, LV2_ATOM__Bool);
- forge->Chunk = map->map(map->handle, LV2_ATOM__Chunk);
- forge->Double = map->map(map->handle, LV2_ATOM__Double);
- forge->Float = map->map(map->handle, LV2_ATOM__Float);
- forge->Int = map->map(map->handle, LV2_ATOM__Int);
- forge->Long = map->map(map->handle, LV2_ATOM__Long);
- forge->Literal = map->map(map->handle, LV2_ATOM__Literal);
- forge->Object = map->map(map->handle, LV2_ATOM__Object);
- forge->Path = map->map(map->handle, LV2_ATOM__Path);
- forge->Property = map->map(map->handle, LV2_ATOM__Property);
- forge->Resource = map->map(map->handle, LV2_ATOM__Resource);
- forge->Sequence = map->map(map->handle, LV2_ATOM__Sequence);
- forge->String = map->map(map->handle, LV2_ATOM__String);
- forge->Tuple = map->map(map->handle, LV2_ATOM__Tuple);
- forge->URI = map->map(map->handle, LV2_ATOM__URI);
- forge->URID = map->map(map->handle, LV2_ATOM__URID);
- forge->Vector = map->map(map->handle, LV2_ATOM__Vector);
-}
-
-/** Access the Atom pointed to by a reference. */
-static inline LV2_Atom*
-lv2_atom_forge_deref(LV2_Atom_Forge* forge, LV2_Atom_Forge_Ref ref)
-{
- return forge->buf ? (LV2_Atom*)ref : forge->deref(forge->handle, ref);
-}
-
-/**
- @name Object Stack
- @{
-*/
-
-/**
- Push a stack frame.
- This is done automatically by container functions (which take a stack frame
- pointer), but may be called by the user to push the top level container when
- writing to an existing Atom.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_push(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- LV2_Atom_Forge_Ref ref)
-{
- frame->parent = forge->stack;
- frame->ref = ref;
-
- if (ref) {
- forge->stack = frame; // Don't push, so walking the stack is always safe
- }
-
- return ref;
-}
-
-/** Pop a stack frame. This must be called when a container is finished. */
-static inline void
-lv2_atom_forge_pop(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame)
-{
- if (frame->ref) {
- // If frame has a valid ref, it must be the top of the stack
- assert(frame == forge->stack);
- forge->stack = frame->parent;
- }
- // Otherwise, frame was not pushed because of overflow, do nothing
-}
-
-/** Return true iff the top of the stack has the given type. */
-static inline bool
-lv2_atom_forge_top_is(LV2_Atom_Forge* forge, uint32_t type)
-{
- return forge->stack && forge->stack->ref &&
- (lv2_atom_forge_deref(forge, forge->stack->ref)->type == type);
-}
-
-/** Return true iff `type` is an atom:Object. */
-static inline bool
-lv2_atom_forge_is_object_type(const LV2_Atom_Forge* forge, uint32_t type)
-{
- return (type == forge->Object || type == forge->Blank ||
- type == forge->Resource);
-}
-
-/** Return true iff `type` is an atom:Object with a blank ID. */
-static inline bool
-lv2_atom_forge_is_blank(const LV2_Atom_Forge* forge,
- uint32_t type,
- const LV2_Atom_Object_Body* body)
-{
- return (type == forge->Blank || (type == forge->Object && body->id == 0));
-}
-
-/**
- @}
- @name Output Configuration
- @{
-*/
-
-/** Set the output buffer where `forge` will write atoms. */
-static inline void
-lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size)
-{
- forge->buf = buf;
- forge->size = (uint32_t)size;
- forge->offset = 0;
- forge->deref = NULL;
- forge->sink = NULL;
- forge->handle = NULL;
- forge->stack = NULL;
-}
-
-/**
- Set the sink function where `forge` will write output.
-
- The return value of forge functions is an LV2_Atom_Forge_Ref which is an
- integer type safe to use as a pointer but is otherwise opaque. The sink
- function must return a ref that can be dereferenced to access as least
- sizeof(LV2_Atom) bytes of the written data, so sizes can be updated. For
- ringbuffers, this should be possible as long as the size of the buffer is a
- multiple of sizeof(LV2_Atom), since atoms are always aligned.
-
- Note that 0 is an invalid reference, so if you are using a buffer offset be
- sure to offset it such that 0 is never a valid reference. You will get
- confusing errors otherwise.
-*/
-static inline void
-lv2_atom_forge_set_sink(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Sink sink,
- LV2_Atom_Forge_Deref_Func deref,
- LV2_Atom_Forge_Sink_Handle handle)
-{
- forge->buf = NULL;
- forge->size = forge->offset = 0;
- forge->deref = deref;
- forge->sink = sink;
- forge->handle = handle;
- forge->stack = NULL;
-}
-
-/**
- @}
- @name Low Level Output
- @{
-*/
-
-/**
- Write raw output. This is used internally, but is also useful for writing
- atom types not explicitly supported by the forge API. Note the caller is
- responsible for ensuring the output is approriately padded.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_raw(LV2_Atom_Forge* forge, const void* data, uint32_t size)
-{
- LV2_Atom_Forge_Ref out = 0;
- if (forge->sink) {
- out = forge->sink(forge->handle, data, size);
- } else {
- out = (LV2_Atom_Forge_Ref)forge->buf + forge->offset;
- uint8_t* mem = forge->buf + forge->offset;
- if (forge->offset + size > forge->size) {
- return 0;
- }
- forge->offset += size;
- memcpy(mem, data, size);
- }
- for (LV2_Atom_Forge_Frame* f = forge->stack; f; f = f->parent) {
- lv2_atom_forge_deref(forge, f->ref)->size += size;
- }
- return out;
-}
-
-/** Pad output accordingly so next write is 64-bit aligned. */
-static inline void
-lv2_atom_forge_pad(LV2_Atom_Forge* forge, uint32_t written)
-{
- const uint64_t pad = 0;
- const uint32_t pad_size = lv2_atom_pad_size(written) - written;
- lv2_atom_forge_raw(forge, &pad, pad_size);
-}
-
-/** Write raw output, padding to 64-bits as necessary. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_write(LV2_Atom_Forge* forge, const void* data, uint32_t size)
-{
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, data, size);
- if (out) {
- lv2_atom_forge_pad(forge, size);
- }
- return out;
-}
-
-/** Write a null-terminated string body. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_string_body(LV2_Atom_Forge* forge, const char* str, uint32_t len)
-{
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, str, len);
- if (out && (out = lv2_atom_forge_raw(forge, "", 1))) {
- lv2_atom_forge_pad(forge, len + 1);
- }
- return out;
-}
-
-/**
- @}
- @name Atom Output
- @{
-*/
-
-/** Write an atom:Atom header. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_atom(LV2_Atom_Forge* forge, uint32_t size, uint32_t type)
-{
- const LV2_Atom a = {size, type};
- return lv2_atom_forge_raw(forge, &a, sizeof(a));
-}
-
-/** Write a primitive (fixed-size) atom. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_primitive(LV2_Atom_Forge* forge, const LV2_Atom* a)
-{
- return (
- lv2_atom_forge_top_is(forge, forge->Vector)
- ? lv2_atom_forge_raw(forge, LV2_ATOM_BODY_CONST(a), a->size)
- : lv2_atom_forge_write(forge, a, (uint32_t)sizeof(LV2_Atom) + a->size));
-}
-
-/** Write an atom:Int. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_int(LV2_Atom_Forge* forge, int32_t val)
-{
- const LV2_Atom_Int a = {{sizeof(val), forge->Int}, val};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom:Long. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_long(LV2_Atom_Forge* forge, int64_t val)
-{
- const LV2_Atom_Long a = {{sizeof(val), forge->Long}, val};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom:Float. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_float(LV2_Atom_Forge* forge, float val)
-{
- const LV2_Atom_Float a = {{sizeof(val), forge->Float}, val};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom:Double. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_double(LV2_Atom_Forge* forge, double val)
-{
- const LV2_Atom_Double a = {{sizeof(val), forge->Double}, val};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom:Bool. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_bool(LV2_Atom_Forge* forge, bool val)
-{
- const LV2_Atom_Bool a = {{sizeof(int32_t), forge->Bool}, val ? 1 : 0};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom:URID. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_urid(LV2_Atom_Forge* forge, LV2_URID id)
-{
- const LV2_Atom_URID a = {{sizeof(id), forge->URID}, id};
- return lv2_atom_forge_primitive(forge, &a.atom);
-}
-
-/** Write an atom compatible with atom:String. Used internally. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_typed_string(LV2_Atom_Forge* forge,
- uint32_t type,
- const char* str,
- uint32_t len)
-{
- const LV2_Atom_String a = {{len + 1, type}};
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a));
- if (out) {
- if (!lv2_atom_forge_string_body(forge, str, len)) {
- LV2_Atom* atom = lv2_atom_forge_deref(forge, out);
- atom->size = atom->type = 0;
- out = 0;
- }
- }
- return out;
-}
-
-/** Write an atom:String. Note that `str` need not be NULL terminated. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_string(LV2_Atom_Forge* forge, const char* str, uint32_t len)
-{
- return lv2_atom_forge_typed_string(forge, forge->String, str, len);
-}
-
-/**
- Write an atom:URI. Note that `uri` need not be NULL terminated.
- This does not map the URI, but writes the complete URI string. To write
- a mapped URI, use lv2_atom_forge_urid().
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_uri(LV2_Atom_Forge* forge, const char* uri, uint32_t len)
-{
- return lv2_atom_forge_typed_string(forge, forge->URI, uri, len);
-}
-
-/** Write an atom:Path. Note that `path` need not be NULL terminated. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_path(LV2_Atom_Forge* forge, const char* path, uint32_t len)
-{
- return lv2_atom_forge_typed_string(forge, forge->Path, path, len);
-}
-
-/** Write an atom:Literal. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_literal(LV2_Atom_Forge* forge,
- const char* str,
- uint32_t len,
- uint32_t datatype,
- uint32_t lang)
-{
- const LV2_Atom_Literal a = {
- {(uint32_t)(sizeof(LV2_Atom_Literal) - sizeof(LV2_Atom) + len + 1),
- forge->Literal},
- {datatype, lang}};
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a));
- if (out) {
- if (!lv2_atom_forge_string_body(forge, str, len)) {
- LV2_Atom* atom = lv2_atom_forge_deref(forge, out);
- atom->size = atom->type = 0;
- out = 0;
- }
- }
- return out;
-}
-
-/** Start an atom:Vector. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_vector_head(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t child_size,
- uint32_t child_type)
-{
- const LV2_Atom_Vector a = {{sizeof(LV2_Atom_Vector_Body), forge->Vector},
- {child_size, child_type}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/** Write a complete atom:Vector. */
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_vector(LV2_Atom_Forge* forge,
- uint32_t child_size,
- uint32_t child_type,
- uint32_t n_elems,
- const void* elems)
-{
- const LV2_Atom_Vector a = {
- {(uint32_t)(sizeof(LV2_Atom_Vector_Body) + n_elems * child_size),
- forge->Vector},
- {child_size, child_type}};
- LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a));
- if (out) {
- lv2_atom_forge_write(forge, elems, child_size * n_elems);
- }
- return out;
-}
-
-/**
- Write the header of an atom:Tuple.
-
- The passed frame will be initialised to represent this tuple. To complete
- the tuple, write a sequence of atoms, then pop the frame with
- lv2_atom_forge_pop().
-
- For example:
- @code
- // Write tuple (1, 2.0)
- LV2_Atom_Forge_Frame frame;
- LV2_Atom* tup = (LV2_Atom*)lv2_atom_forge_tuple(forge, &frame);
- lv2_atom_forge_int(forge, 1);
- lv2_atom_forge_float(forge, 2.0);
- lv2_atom_forge_pop(forge, &frame);
- @endcode
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_tuple(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame)
-{
- const LV2_Atom_Tuple a = {{0, forge->Tuple}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/**
- Write the header of an atom:Object.
-
- The passed frame will be initialised to represent this object. To complete
- the object, write a sequence of properties, then pop the frame with
- lv2_atom_forge_pop().
-
- For example:
- @code
- LV2_URID eg_Cat = map("http://example.org/Cat");
- LV2_URID eg_name = map("http://example.org/name");
-
- // Start object with type eg_Cat and blank ID
- LV2_Atom_Forge_Frame frame;
- lv2_atom_forge_object(forge, &frame, 0, eg_Cat);
-
- // Append property eg:name = "Hobbes"
- lv2_atom_forge_key(forge, eg_name);
- lv2_atom_forge_string(forge, "Hobbes", strlen("Hobbes"));
-
- // Finish object
- lv2_atom_forge_pop(forge, &frame);
- @endcode
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_object(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- LV2_URID id,
- LV2_URID otype)
-{
- const LV2_Atom_Object a = {
- {(uint32_t)sizeof(LV2_Atom_Object_Body), forge->Object}, {id, otype}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/**
- The same as lv2_atom_forge_object(), but for object:Resource.
-
- This function is deprecated and should not be used in new code.
- Use lv2_atom_forge_object() directly instead.
-*/
-LV2_DEPRECATED
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_resource(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- LV2_URID id,
- LV2_URID otype)
-{
- const LV2_Atom_Object a = {
- {(uint32_t)sizeof(LV2_Atom_Object_Body), forge->Resource}, {id, otype}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/**
- The same as lv2_atom_forge_object(), but for object:Blank.
-
- This function is deprecated and should not be used in new code.
- Use lv2_atom_forge_object() directly instead.
-*/
-LV2_DEPRECATED
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_blank(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t id,
- LV2_URID otype)
-{
- const LV2_Atom_Object a = {
- {(uint32_t)sizeof(LV2_Atom_Object_Body), forge->Blank}, {id, otype}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/**
- Write a property key in an Object, to be followed by the value.
-
- See lv2_atom_forge_object() documentation for an example.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_key(LV2_Atom_Forge* forge, LV2_URID key)
-{
- const LV2_Atom_Property_Body a = {key, 0, {0, 0}};
- return lv2_atom_forge_write(forge, &a, 2 * (uint32_t)sizeof(uint32_t));
-}
-
-/**
- Write the header for a property body in an object, with context.
-
- If you do not need the context, which is almost certainly the case,
- use the simpler lv2_atom_forge_key() instead.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_property_head(LV2_Atom_Forge* forge,
- LV2_URID key,
- LV2_URID context)
-{
- const LV2_Atom_Property_Body a = {key, context, {0, 0}};
- return lv2_atom_forge_write(forge, &a, 2 * (uint32_t)sizeof(uint32_t));
-}
-
-/**
- Write the header for a Sequence.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_sequence_head(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t unit)
-{
- const LV2_Atom_Sequence a = {
- {(uint32_t)sizeof(LV2_Atom_Sequence_Body), forge->Sequence}, {unit, 0}};
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
-}
-
-/**
- Write the time stamp header of an Event (in a Sequence) in audio frames.
- After this, call the appropriate forge method(s) to write the body. Note
- the returned reference is to an LV2_Event which is NOT an Atom.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_frame_time(LV2_Atom_Forge* forge, int64_t frames)
-{
- return lv2_atom_forge_write(forge, &frames, sizeof(frames));
-}
-
-/**
- Write the time stamp header of an Event (in a Sequence) in beats. After
- this, call the appropriate forge method(s) to write the body. Note the
- returned reference is to an LV2_Event which is NOT an Atom.
-*/
-static inline LV2_Atom_Forge_Ref
-lv2_atom_forge_beat_time(LV2_Atom_Forge* forge, double beats)
-{
- return lv2_atom_forge_write(forge, &beats, sizeof(beats));
-}
-
-LV2_RESTORE_WARNINGS
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-/**
- @}
- @}
-*/
-
-#endif /* LV2_ATOM_FORGE_H */